If you stepped away from Aliens: Fireteam Elite after launch, I’m not sure that the Pathogen expansion brings enough to the table to bring you back, but I can’t really argue that the $14.99 price point seems pretty fair considering all the extra stuff that comes along with the new, albeit short, story content. The new class perks are fun to play around with, giving you unique modifiers for your main special skill, most of which really boosts up your power level when paired with the right modifications. I certainly had some fun revisiting the game, and if you’ve been playing the game a fair amount up to this point, I can’t really see a reason not to pick up the DLC. Just temper your expectations when it comes to the new story missions and boss fight, which won’t blow you away in comparison to the main campaign.
If you and your friends are still really into Aliens: Fireteam Elite, Pathogen is a no-brainer purchase. Like the Chapter 2 content, Pathogen adds lots of toys, cosmetics, and a new mode. For casual players only dipping into Fireteam Elite on occasion, the ratio of cost to content might not work in their favor. With the right group — that is, human friends or cooperators — Pathogen is just as rewarding as the base game, and extends the fun just a little longer.
Aliens: Fireteam Elite - Pathogen is pretty good and in fact the only real issue I have with this expansion is the price. There’s no easy way to say it, but £11.99 for about an hour or so of gameplay in the new campaign seems too high.
Pathogen is the new Aliens: Firetem Elite expansion, it boasts a completely new campaign but fails to address the errors that were present in the base game.