Even if you focus strictly on the single player game and ignore the massive improvements to their multiplayer world, there are so many details in the game that it almost comes to life... A near-perfect game. [Dec 2003, p.84]
Многопользовательский режим в этой игре был просто ошеломляющим, и хотя кампания прошла нормально, в нее стоит погрузиться, если у вас есть шнур Ethernet и онлайн-адаптер. Многие игроки, в том числе и я, до сих пор регулярно наслаждаются ею.
What can i say. I played the online mode of this game for, maybe, thousands of hours. I used to play with my HS friends, every single afternoon after classes, for years. So, so many memories, so many laughs, so many tantrums. I could write a book about the people that used to play this game in Spain around 2003-2005. It is a core memory for me. I still know every map by hearth, specially desert storm. Every inch of that place is deep ingrained in my brain.
The designers have responded to fan input, by making the game more difficult, making your team members and the competition smarter, a richer graphical environment, and overall a better gaming experience.
We can't help feel this game deserves better; that Sony should have better prepared its overachieving child for its second run at online domination. Sadly, it's still the average game that SOCOM was, and without any novelties to paper over the mundane gameplay it's hard to see this repeating the success of its predecessor. [Apr 2004, p.96]
This is probably the best game made for the PS2 era. This is what a Third Person Shooter should be like. I played this game so much and it never got boring. The only downside is that now with Sony taking the ps2 servers offline you have to do other stuff in order to still play it online. I'm sure I may try this sooner or later, but I'm really curious how many people actually still play it online. It's a great game and will go down in history as one of the greatest in the PS2 era.
The multiplayer for this game was/is mind-blowing, and, although the campaign was only ok, it is always a game worth playing if you have an ethernet cord and an online adapter as people, including myself, still play this regularly.
This game nowadays is crap do to the fact that there is no longer multiplayer, and the campaign is lame, the story however is better this time around, but in the end it's just more of the first game, I can't recommend this game, you can safely avoid.
SummaryIn online mode via broadband gameplay, up to 16 players (eight per team) can create their own SEAL character profiles and join the fight to take down hostile forces in 22 different online missions (12 new SOCOM II online missions and ten updated, enhanced SOCOM online missions) with five different mission types including new Escort and B...