With the superb Final Fantasy heritage to support it and even compensate for the lack of narrative context, as well as some truly exciting multiplayer questing, this is a game I have a lot of time for, and will do so for a long time to come.
Final Fantasy Explorers is a unique game on its own and is a total different game from monster hunter which is another game i enjoyed. Farming system is about the same as monster hunter except it is less more tedious than monhun and requires less time to farm and hence, i can play it in short bursts while waiting for people,transport, etc etc. Wide choices of jobs, skills, armor keeps you coming back and experience the game in a whole new perspective. The only thing bad about this game is they rehash the monsters a lot. Maybe add in a few more extra bosses in the end can spice things up.
This is the first attempt on a series that could have been better in a matter of balance of progression and difficulty. However, it delivers excellent mechanics with a unique taste that differentiate the title among others from the same genre. Unforgettable boss battles, and tons of fan service for followers of the franchise.
For a few hours at least, Final Fantasy Explorers is a charming little adventure that’s fun to play alone with your monster buddies or with real-life friends. But repetitive quests, the lack of a serious challenge until late in the story and a poor travel system eventually broke the charm spell that Explorers had cast upon me.
Final Fantasy Explorers is a cool concept, but it is ruined by the boring combat and repetitive missions. Even the fanservice can't save a game that makes you fall asleep as soon as you start playing.
There's a few cons to this game but if you're an mmo player you'll be able to look past all that. This game really shines when you play with your friends online and I haven't had the slightest issue with connection problems.
It's a shame Final Fantasy Explorers didn't garner a better critical reception -- after all, the idea of "Monster Hunter X Final Fantasy" is a good one! But the result here is decent, if not spectacular. Boss fights are often interesting but sometimes overwhelming. Ordinary enemy battles can get repetitive and tiresome. The world itself is inviting and generally well-varied, and longtime FF fans will be right at home here. Still, it feels like there's something missing, and I can't quite put my finger on it. I would have preferred either a more traditional 3D JRPG for the first true FF entry on Nintendo 3DS, or even a port (imagine FFVII, but in STEREOSCOPIC 3-D!!!).
Neat action-RPG with the well known hunting and crafting style. You can unlock and choose a ton of jobs, learn new abilities, and even expand those abilities, which brings lots of variety. The gameplay is really accessible, and addicting, though repetitive. It has a pretty thin story and the music is a bit mediocre, but that's not the point here. There are some solid co-op options as well. On top of that, there's a lot of Final Fantasy goodness, so I recommend this for every Final Fantasy fan.
I really, truly looked forward to this game when it first got announced. It honestly felt like the closest thing we'd be getting to a spiritual successor for Final Fantasy: Crystal Chronicles for the gamecube. The diverse class system and the revival of Final Fantasy IX's trance system were very much welcome. But sadly, that's all the good I can say about it.
All in all, it really felt like Square Enix trying to cash in on Monster Hunter's popularity, except that they had taken the idea **** like Monster Hunter and completely neutered it of all the fun parts, making it a boring grind in the same rather small map. It's doable, but not really fun when you're by yourself. And when you play with friends, the game lags terribly. The character customization is pretty limited, and items have next to no use if you have a friend who can just spam cura.
All in all, it's definitely not worth the 40 dollars you have to pay for it and certainly not worth the praise it's been getting.
Final Fantasy Explorers promises so much and inflates the imagination of both Monster Hunter and Final Fantasy fans alike. The very premise of a beautiful and open world with all focus and attention paid to the Monsters of Final Fantasy lore sounds like a dream come true for a fan of the series. Sadly, FF Explorers fails to deliver as a competitor to the wildly popular Monster Hunter franchise.
My first biggest complaint is that online co-operative play forces a sluggish and reduced frame rate upon players; My second biggest complaint is that there is no depth or attention to detail so far as combat goes - animations are reminiscent of early MMOs and combat patterns, move sets and the corresponding player tactics are basic at best.
I wouldn't recommend this game at full price, and consumers should make a stand to show Square Enix that this level of quality isn't acceptable for the price they're asking.
SummaryFINAL FANTASY EXPLORERS focuses on cooperative play with friends, utilizing a refined party system allowing Explorers to master over twenty jobs, each offering unique ways to defeat or even recruit the realm’s mightiest monsters. Players have the ability to call upon the powers of eidolons like Ifrit and Bahamut, as well as to transform ...