Against the Moon should be exactly what I’m looking for in a game. It’s got some deckbuilding, some tactical combat, and a cool setting. It is, on paper at least, an interesting game with some really cool mechanics.
Unfortunately, none of it fits together as well as it could, and it feels incredibly short. This style of game is at its best when you can keep going back to it time and time again, and that’s not the case here. Some of the battles feel terribly balanced, and the whole thing just feels a bit off. It’s still getting regular updates though, so I’m quietly hopeful for the game it could become despite this being the full release.
Against the Moon is full of befuddling design and a shocking lack of content that makes it hard to recommend when so many better versions of this concept already exist.
SummaryAgainst The Moon is a turn-based strategy where chthonic monsters will challenge your tactical skills. Lead a squad of superhumans in a desperate attempt to save humanity's last stronghold, the intelligent city of Arx.