Biomutant is a solid debut from Experiment 101. Though a couple of the game’s concepts don’t feel entirely fleshed out, there’s still a lot to appreciate. The amount of variety in both the narrative and in combat ensures that no two players have an identical experience. With a fluid combat system and enough style to spare, Biomutant is still a formidable RPG.
People are giving this game an unfairly hard time in my opinion. The Sreenshots and Trailers show everything this game has to offer. No false marketing. No empty promises. What you see is what you get. And I got what i wanted: Having a blast playing it.
Most flaws i see in other reviews are just lazily copied from reviewers giving CP 2077 10s across the board. And we know how that turned out. Because you have to play this game for longer than a goshdarn hour to know what this game is about.
Narration ****? Turn him off in the Audio Settings.
Combat ****? Try something other than mashing buttons and you get the depth you want so badly.
Story ****? Play the Exploration Part of the Game instead and RP. Havent seen a good story in games for like 10 years, so no expectations were set. I just want to be a radioactive Catrat shooting big dudes in the face. You know... like what an RPG is about.
World is Empty? This isn't Fallout where you find 20 guns and 50 scrap in a single hut. In most post-apocalyptic games it would come to mind that in a span of a couple hundred years 98% of stuff would've been looted already, right? Well, here we are. Finding the last remnants that were'nt found yet.
Also the World is full with different Biomes to look at. Quite the Vibe-Game in that regard.
Graphics ****? Depends on preference. Do you need 16k HyperHD Fur and Grass? For me, No. It's good.
It's cozy to just walk around and you can easily lose yourself in the world for a couple hours. Vibe.
Music ****? Audio. Settings. Exist. Sometimes you need your own tunes to spice things up. I get that. I do it in almost every game now. But musical scores aren't everything. Suite yourself.
So the heavens have not blessed us with a Gaming-Jesus yet again. So it's not the best game of the Millenium. Real Shocker. I say: So what? It's still a good Game.
In summary: This game was made by a studio of 20 people. After years of making a game that doesn't need a 30GB Day 1 Patch for once and can present itself like it does it should have some value to ask from it's customers. People expect $120 content from a $60 game. The game economy is horrible as it is. Crunching, underpayment, people buying only under steep discounts, ect. The fact that we don't have to pay $80 for games yet is remarkable. Also Hype is never good for games. Dissapoints people more nowadays, because "It's not what i thought it would be"- Nonsense. Reflects in these mixed scores.
Support people who did a good job. Buy it and try it. There is always refund if you don't like it. But you're missing out. This game is a gem. And a reminder that some people get filtered by a britishly narrated tutorial.
Biomutant is a game with a big heart. The guys from Experiment 101 have put everything they could into this work and their affection is clearly perceptible. However Biomutant is far from being a perfect work, seasoned with many small defects and a series of characteristics that are too ambitious for a product like this.
With Biomutant, the end result is a game that I enjoyed playing, despite the criticisms and score. I burn out fast with most open-world games, but I wanted to explore every corner of this unconventional world, even when it didn’t always give me a good reason to. I don’t think you can call a game bold enough to mix so many influences together safe, but there’s a distinct sense Experiment 101 came close to playing it safe. Whether from budget restraints, time restrictions, or COVID impacts, I don’t know, but Biomutant needs a sequel or DLC to make the most out of the strong foundation already present.
Biomutant certainly is an ambitious game. This ambition though is what ultimately hurt the experience as a whole. A good fighting system, some gorgeous landscapes, the imaginative friend and foes, the well-thought crafting etc. are unfortunately held back by an utterly tiring open-world design, filled with the most basic and repetitive fetch-quests.
Biomutant is what happens when someone makes an Ubisoft game, but without Ubisoft’s resources, experience, talent, or even willingness to take risks. With the exception of the art design, everything about Biomutant feels safe and familiar, but without the confidence or polish needed to make it effective. Safe, familiar, and hopelessly lost in the detritus-littered wasteland between design document and actual game.
This game surprised me positively. Although it received many negative reviews, I believe it was because of the hype prior to its release. As I started playing without a great expectation, i had a positive experience. Its story is weak, but the open world is beautiful and it has great progression mechanics and exploration.
I had a lot of fun over the first 15-20 hours, however, the game became repetitive after that. The open world could have been smaller without so many repetitive tasks. It is not worth full price, but if you buy if on sale like I did and do not expect a great story, you will have fun with the gameplay.
Old looking design, only shadders save the thing. Over saturated colors, boring gameplay and narrative i feel like play end PS3 era game !
Potential is here for the universe itself of the game but need lot of work to made it like good recent game value
someone wrote here that Biomutant is not the best game of all time and clearly does not want to be, and the game is labeled Triple-A ... LOL. Further. Awesome soundtrack, but too short and repetitive, like the whole game and is sound empty. cool ingenious powers that don't do anything to your opponents, so it's best to just shoot. I was expecting more "dangerous" bosses? and **** conversation, **** repetitive sentences like you're talking to a 2-year-old child or a moron
SummaryBiomutant is an open-word, post-apocalyptic Kung-Fu fable RPG, with a unique martial arts styled combat system allowing you to mix melee, shooting and mutant ability action. Your actions play a major part in the unfolding of a story where End is coming to the New World. A plague is ruining the land and the Tree-of-Life is bleeding death ...