Generally speaking, if you like exploration, platforming, physics-based action and a good puzzle, this is as fresh an action-adventure as you're going to find, and the character designs are nothing short of perfection. [June 2007, p.79]
Dawn of Mana is an interesting action role-playing game that suffers from the same problems that Square Enix's Brave Fencer Musashi for the PS2 had - an unruly camera that is counter-productive to what the player is trying to accomplish.
Nostalgic music and consistent art direction can't save a game from crippled controls, a mulish camera, and painfully tiresome reptition. Dawn of Mana is ultimately remarkable only for being such a bitter disappointment.
SummaryDawn of Mana, the first true Mana sequel in a decade, reveals the origins of the legend behind the Mana Tree and the Sword of Mana. Breaking the series' 2D mould, Dawn of Mana brings the world of Mana to three-dimensional life while preserving the atmosphere that fans have come to know and love. Players can see for themselves how vividly...