Deep Ones has an interesting visual style with a simplistic feel reminiscent of some earlier titles on the ZX Spectrum, but it gets into deep water with its shifting game modes and dissatisfying controls. Considering the calibre of action-platformers on the eShop at the moment, the game drowns in amongst its competition.
Deep Ones is a retro 2D platform game that does not try to innovate, but fulfills what little it promises. It has slow commands for its thematic and an incredible art, but the repetition of levels and some problems of gameplay can take away the player of the adventure. Your levels require memorization of what to do and after a while you can progress smoothly. Boss battles are the most fun of the game. The soundtrack is not bad, but it does not match the game, it bothers you even more in battles against bosses. The small price of Deep Ones makes it a good option for those looking for a few hours of fun at a light price, but it is not even a mandatory game for Switch owners, as Deep Ones is a game with a very specific audience.
It’s no longer than two hours and left me unsatisfied as I felt there was so much potential for it and it could have done so much more to make a creative and interesting game and story, but in the end, it was an absolute disaster, marred by bad movement, bad platforming, and a jumble of ideas.