• Publisher: Ubisoft
  • Release Date: Apr 25, 2006
Lost Magic Image
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Mixed or average reviews - based on 44 Critics What's this?

User Score
7.9

Generally favorable reviews- based on 37 Ratings

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  • Summary: In LOSTMAGIC, designed by renowned art director Yoshiharu Sato, peace in the world is challenged by a new evil force. The only hope lies with the wizard Isaac and the seven magic wands left behind by the creator. Monsters wield unimaginable power in this realm, and as Issac, the player willIn LOSTMAGIC, designed by renowned art director Yoshiharu Sato, peace in the world is challenged by a new evil force. The only hope lies with the wizard Isaac and the seven magic wands left behind by the creator. Monsters wield unimaginable power in this realm, and as Issac, the player will use the stylus to unleash magic spells and command numerous monster squads in magical battles. Cast Spells With the Stylus – Your stylus becomes your magic wand. Use different motions to unleash your magic. Evolving Magic System – Players can combine up to three single spells to create more than 350 magic combinations using a symbol system exclusive to the DS. Collect and Command Monsters – Learn to use each monster's special skill to gain the advantage in battle. Use the Stylus to Open Up a New Frontier in RPGs – Experience strategy like never before. LOSTMAGIC’s innovative RTS-type RPG makes full use of the unique capabilities of the DS. Control your units directly on-screen using a point-and-click interface that PC strategy gamers have enjoyed for years. Challenge Others via Nintendo Wi-Fi connectivity– Create new characters and challenge friends over a Wi-Fi connection. In Dueling mode, players can test their magic casting skills and strategies against each other. [Ubisoft] Expand
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LostMagic Gameplay Movie 1
Score distribution:
  1. Positive: 14 out of 44
  2. Negative: 3 out of 44
  1. If you own a DS, buy it. If there is a gaming bone in your body, you will be more than happy with the purchase. I don’t know if I would call Lost Magic a system seller, but put the game together with the new DS Lite and you’ve got a pretty compelling argument.
  2. By all accounts it is great fun and adds a lot to the game, but I don’t know anyone who owns Lost Magic (or a DS, for that matter), and I’m averse to playing with strangers. Still, I’ve gotten a lot of value from my purchase already.
  3. Lost Magic is another brilliant and original game concept for the DS. I would even say it could become a classic if it were not for the few issues that taint the experience.
  4. Overall, I found this game to be entertaining with some issues that definitely get in the way of good game play. Hopefully, a future sequel or similar style game will improve on the issues that have been pointed out. Lostmagic has a great core to build a future game around – hopefully Taito takes the chance to do so in the future.
  5. I really wanted to like this game, and I really hope the rune-drawing system is used again for a different title, because it really is fantastic, but the RTS mechanics are unresponsive, and the timed missions are more of a hindrance than a challenge.
  6. Furiously frustrating. The game pitch works wonderfully in the realm of theory but in practice its problems undermine most of the flashes of brilliance.
  7. 40
    Lost Magic for the Nintendo DS combines all the fun of drawing letters, trying to remember arcane symbols, dying repeatedly, cursing like a sailor at having died repeatedly, and getting carpal tunnel syndrome repeatedly tapping a stylus against a touch screen in order to fast-forward through a series of conversations that manage to be simultaneously inane and overlong.

See all 44 Critic Reviews

Score distribution:
  1. Positive: 9 out of 12
  2. Negative: 1 out of 12
  1. Jan 24, 2016
    10
    I highly recommend this game, especially for adult gamers who have a hard time finding a challenge on the DS. It's like a Pokemon RTS. And notI highly recommend this game, especially for adult gamers who have a hard time finding a challenge on the DS. It's like a Pokemon RTS. And not only will you want to catch all the monsters, you'll want to complete your list of spells (which are cast using an innovative rune-drawing system). There's a very strong appeal to people who like collection-based games. I understand that this game failed to gain popularity because it was regrettably released still needing to be tweaked a bit. The inconsistent difficulty curve could certainly use some ironing out. But like I said, it's a rare example of a hard game on the DS so that's a plus. And the charming graphics/story/character design make me willing to forgive its flaws. Expand
  2. JohnH.
    Oct 29, 2007
    10
    I expected this to be a slight modification of Half Life 2 Deathmatch, but it truly is an entirely new game, full of amusing new graphics and I expected this to be a slight modification of Half Life 2 Deathmatch, but it truly is an entirely new game, full of amusing new graphics and a truly team based combat engine capable of running on pretty much any system. It's probably worth the $45 price-tag for the orange box single-handedly, not to say the other games won't be just as good!! Epic Game!! Expand
  3. M0L0T0V
    Mar 25, 2008
    10
    LostMagic is truly amazing. It's one of those games where you think you're getting good, you jump online and then the wholeLostMagic is truly amazing. It's one of those games where you think you're getting good, you jump online and then the whole atmosphere changes, and suddenly youre a tiny fish in a swirling hurriccane complete with flaming meteors, dark lightning, and ogres. The online lacks in communication between opponents, however it WAS a DS game so I overlooked it. After all, who has time to chat while they try to balance healing a mob and throwing out element dragons and earthquakes, all while throwing out debuff after debuff trying to find your opponent who just made himself invisible?

    Truly a unique game that has found a longtime player in me. Hey, maybe you'll run into me someday online! ~_^ -M0L0T0V
    Expand
  4. AnonymousMC
    Feb 3, 2009
    9
    This isn't a game that you can just put down and play from time to time. It should probably be a game for the more deep-type of gamer andThis isn't a game that you can just put down and play from time to time. It should probably be a game for the more deep-type of gamer and not just a casual one. The more you play the more you realize the originality of the game, which is rare these days. The path finding of the monsters is a lacking feature that often forces you to attend to them instead of healing, causing you or your monsters to die, which is a draw back to a clean slate.
    Still, if you're willing to sit down and chill for an hour or two, this is the perfect game for you.
    Expand
  5. Oct 13, 2013
    9
    I know it is extremely late to be writing a review for this game, but I just picked it up used and loved it! The combination of simple RTSI know it is extremely late to be writing a review for this game, but I just picked it up used and loved it! The combination of simple RTS gameplay with frantic DS scribbling is entertaining and engaging. That's what the game is all about too, so I won't even knock more than one point off for the story. I have had so many last minute wins/losses in this game! I wish I had picked it up earlier so I could play online, because I'm sure that would be very interesting with the sheer variety of spells (read strategies) available. I got stuck in single player a few times as I'm sure some of the professional critics did, but go online and you can get the tip you need to move on. After you figure out that the game isn't strictly rock-paper-scissors, then you can start building attack plans in new and sometimes esoteric ways my best record for a battle was 11 seconds because of one such maneuver enjoy the game if you can find a used copy! Expand
  6. DrewF.
    Jun 20, 2006
    8
    If you only spend 10 minutes with this game, then you will undoubtedly walk away unimpressed. This is one of those games where, if you give If you only spend 10 minutes with this game, then you will undoubtedly walk away unimpressed. This is one of those games where, if you give it a try, you REALLY do have to give it at least 2-3 hours of your time and THEN pass judgement. There's surprisingly deep gameplay here, once you unlock the ability to cast double and triple runes. Unit AI is painfully bad, but, you get used to it and learn to work around it. There' s a good game in here to be find by the patient. Expand
  7. Apr 27, 2019
    0
    Lost Magic is itself an ironic name as the game contains a magic that most will never experience. Played somewhat like a real-time RTS minusLost Magic is itself an ironic name as the game contains a magic that most will never experience. Played somewhat like a real-time RTS minus resource management (mostly) and building, you control Isaac, an aspiring magician who collects monsters throughout his adventure and uses them and his magic runes to battle other monsters and magicians. If I recall correctly, there are 296 different magic spells Isaac can learn from a combination of six different runes, drawn on the DS touch screen. Isaac can choose up to two groups of monsters to take with him into any given battle. Battles are accessed via an overworld screen as the narrative plays on in a mostly linear fashion.

    The artwork for this game is wonderful. It never feels forced, designs are original and brilliant. Even the sprite-work has a unique charm to it, tiny DS screen notwithstanding.

    The story is simple but not quite as straight-forward as one might at first expect. A couple of "twists" keep the tale interesting and characters have at least a bit of personality. The most engaging aspect of the story is the world as it feels consistent, believable. By keeping the world simple, the developers were able to keep every facet of the world feeling cohesive and sequitur.

    There music is nothing to write home about and the sound design in general is lacking. A couple of the themes are catchy but for the most part, the music falls flat and the effects are...well, it's a DS game.

    The gameplay is quite simple but managing your magic gives the game enough substance that even the somewhat repetitive battles can be played differently every time. The monsters you take into battle don't honestly change the gameplay much but they're not carbon copies either; each monster group has its own strengths and weaknesses.

    The real star here is Isaac's lost magic. With six runes and 296 combinations, you'll constantly be considering which effects best fit the situation, how fast they are to draw, their range, power, effects, and magic consumption. This is where Lost Magic truly shines. Expect to find new effects on your third and fourth play-though.

    This is a fantastic budget game, definitely one to pick up if you are looking to fill out your backlog of DS games.
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See all 12 User Reviews

Awards & Rankings

39
23
#23 Most Discussed DS Game of 2006
30
#30 Most Shared DS Game of 2006