It's hard to talk about Fable III without heaping more and more praise on it. It's one of the best games of the year and one of the richest role-playing experiences to hit the Xbox 360. It begs to be played by anyone who appreciates a game that is expertly produced in almost every area.
Fable III is most memorable not because it makes you laugh, but because it also makes you care. If a spouse gets carved up in your absence, you'll feel pangs of guilt. When your dog saves your bacon during a fight, you'll feel pride.
Revolution in story is not followed by a revolution in the game system – unfortunately. Nevertheless Fable III is a decent ending to the series. Although great freedom of act is not followed by great responsibility. [Dec 2010]
Maybe this is not the revolution that everyone was expecting, but Fable III is still a fabulous and enjoyable game. If you liked the previous entries in the series, this is a piece of software you should buy.
Fable III attempts to radically reinvent the franchise, a reinvention that fans neither wanted nor asked for. Instead of following on the success of the previous entries, Fable III tries to be something other than it is, but I don't think the developers were even sure what this is supposed to be.
A largely serviceable Fable game that (at least in my mind) does not deserve the critical panning it has received since its release. Some criticisms are perfectly warranted, however - in some respects, the entire game feels like a tutorial, and there is some undeniable pretence evident in how it presents mechanics like hand-holding. Furthermore, I encountered a game-breaking bug in one playthrough, and found the weapon morphing mechanic quite frustrating due to my inability to choose how I wanted my weapon to look. Overall, Fable 3 is solid and enjoyable, but ultimately even harder to return to than either of its prequels.
I pre ordered this because I bought into the Peter molyneaux hype, still unaware of his last two fable game promises. Needless to say it was extremely disappointing. Disappointing to the point of being a bad game. It IS A BAD GAME. It wouldn't have been if I wasn't so mislead end and lied to.
Massive flaws. 1.)It's impossible to fail. Literally. You can fight the biggest, baddest boss in the game, set the controller down without pausing and make a sandwich... Then, you can go to work. Then, you can come home and go to sleep. Then, you can wake up and catch a flight to the island paradise of Maui and spend a week there. Then you can come home and sleep off your jet-lag. If the game is still running, you will still be alive and completely fine. 2.) None of the original promises of the Fable series are fulfilled in this entry. If anything, it's a step back from 1 and 2 in meeting the goals that were originally set for the project. 3.) The menus are all replaced by a cumbersome 'sanctuary' that you teleport to and walk into different rooms, select certain objects and... interact with menus. It's just a nonsensical, immersion-breaking, extra layer between you and menus.
SummaryFive decades have passed since the events of Fable II, and Albion has matured into an industrial revolution, but the fate of the kingdom is at peril. In Fable III” you are called upon to rally and fight alongside your people, ascend to the seat of power, and experience the true meaning of love and loss. The choices and sacrifices you mak...