Fallen Legion‘s combat is fast without being overwhelming, and the timed choices added an emotional depth to the decisions I made. While I wanted control over the story in places where I didn’t have any and I wasn’t quite sold on some of the twists, that’s only because I was so fond of the character — it’s more a weakness of overambition than an actual failure. I enjoyed my time in Fenumia, and would enjoy some more.
I kept thinking that Fallen Legion was a much more expensive game with just how it looked and sounded. The art and music are standouts, despite their modesty. Everything else would have greatly benefited from more polish, but there is great potential in these games. I cannot wait to see what the developers make next.
Although I have a few gripes with the game, my overall time with Fallen Legion was a pleasant one - the developer did an excellent job with their first game on consoles. While it lacks a bit of polish and is quite rough around the edges, it makes up for it by providing a great experience that doesn't overstay its welcome. I found that many of these issues could be fixed in their next attempt, and I am looking forward to it.
Keeping a quick pace helps to emphasise Fallen Legion's strengths and mitigate its weaknesses. There are times where the game's interesting flavour can't quite mask the lack of substance in certain areas, but despite this it remained enjoyable to play throughout. It's certainly a title worth checking out, and should provide a good few evenings worth of entertainment. Plenty of neat ideas and an interesting, if underutilised, world mark a solid debut title for the developer and put it in good standing for future titles.
Fallen Legion shows all the potential in the world to become a great IP. The core ideas are strong, and the attempt to tell an interesting, deep story is admirable. Unfortunately this one doesn’t execute on its ideas as well as it should, and, critically, this lets down the game's themes, but it is on the cusp of being something special.
Fallen Legion: Sins of an Empire is one of the most promising action RPGs that I've seen in a long time but its reliance on repetitive battles will surely wear down any genre fan's enthusiasm quicker than Cecille can say "Cassandra's Coil!"
Fallen Legion has a wealth of great ideas, but ultimately crumbles under its ambitions. A fun combat system helps form a strong core, but one that ultimately doesn’t hold together for very long. The saving grace here is the beautiful artwork and smooth animations, which are complimented by some great music. Unfortunately, it’s hard to recommend the game on those traits alone; Fallen Legion is interesting, and promising, but rarely enjoyable.