Yet I’m not a developer, I’m merely a humble reviewer who happens to prefer the hands-on approach that Horizon promises but doesn’t deliver. If you are like me, then the game is a tough sell.
thes gud ****
Horizon is a 4x space stragety game in the spirit of the genre grandmaster Master of Orion II. It has all the usual ingridients - weird aliens, a customizable player race, different types of planets to explore and tactical space combat.
A game like MOO2, very similar to MOO2 (just -at moment- a little bit smaller with weapons and gadgets as MOO2). Since the 3 masterupdate a realy goog **** it and play it if you are searching for the MOO2 reboot/modern version of MOO2......
Horizon has its heart in the right place, but doesn’t bring enough to the table to be a stand out. While you can get lost in the game for hours without realizing it, sloppy interface controls, a just plain awful combat system and dated graphics are all making sure that you don’t get as much fun as you could be getting from game time.
Почитав смешанные и негативные обзоры, можно увидеть, что многие из них были сделаны еще на стадии развития игры, когда было много недочетов и недоделок. Но к настоящему времени игра преобразилась. К тому же, появилась поддержка русского языка:)
Может эта игра и не блещет современной 3Д графикой, может здесь нет простора для дипломатии и других разных "фишек", характерных для современных стратегий, но что здесь есть так это "дух" Master of Orion именно первой части. Молодежь конечно не помнит, не играла да и не будет играть в такие древние игры, а такие "древние" как я еще помню бессонные ночи и мысль "еще один ход и всё...". Так и здесь живешь ожиданием событий нового хода.
Поиграйте в Master of Orion 1 (если еще запустите:) ), а затем в Horizon и поймете, что последняя является шедевром (по крайней мере в плане графики).
Кто любит космостратегии с освоением планет и завоеванием галактики, кто любит подумать, но не особо при этом ломать голову, то эта игра для вас!
First I've played very few so called 4X spaces games before, but played just about anything else games since the early 80's.
I found the game pretty fun for a while.
Got into it. Reminded me a bit of games like the old CIV games. Although instead of on land your are in space of course. Also like with CIV you might want to restart the game a few times so you end up with a good position in the world/universe.
After a while with the game it became very obvious that it was going to be very hard to beat, even stay alive after just so many turns.
I'd call it bad game design period. An AI cheats to much. It seems to know right where to hit you, and when you do get hit (by one of several hostile aliens) you get it hard.
My strategy that works well with most similar games is to quickly expand and then build from there.
Apparently the game sees this and triggers an all out assault that you can't possibly win.
Also several if not all of the hostile races have apparently very high tech levels.
Before you know it you will get hit by fleet upon fleet of non stop high tech enemies that you have no chance of beating.
It seems the only point of the game is to see if you can survive for more then 100 turns or so.
Maybe if you play it enough times you will land in a good spot undiscovered by hostiles for long enough to build up, or learn how to counter the AI (if at all possible).
I finally thought the hell with it and cheated by giving my self endless credits using "Cheat Engine".
This was actually fun for a while as I could finally build up enough fleet to at least defend.
But even then after awhile the game is just too tedious and there are intuitive parts of the game that make it a chore to continue.
A wild, overly aggressive, overly cheating, and very unnatural/robotic AI dose not a good game make.
Skip this one..
For a space 4x game, has some good ideas. Unfortunately, the final game -after thrree patches- lacks polishing. Really uncomfortable UI, poor AI and a lot of aspects of the game that feel unnecesary complex for no reason. I played for a while but, once you learn the ropes, it's basically mastered and so I didn't feel like playing again.
Being a long-time fan of 4X space games, I approach each new title with hopeful trepidation. For every deeply satisfying game like Master of Orion 2 or Galactic Civilizations 2, there's a frustrating failure like MoO3 or Sword of the Stars II and a host of in between offerings such as Lost Empire, Endless Space, Star Drive and Armada 2526. Horizon turns out to be an all-of-the-above game. It's early game exploration and expansion is top notch with lots of meaningful choices as to colony development, resource management, research decisions and risk-benefit assessments. Unfortunately, things go south almost as soon as the neighbors show up. Transactions with your AI opponents are frustratingly limited and their responses often seem so hard-wired as to totally ignore your choices. Their lack of any discernibly responsive intelligence becomes even more apparent if you modify all your opponents into what should be a pleasantly “passive” attitude only to have them declare war on you shortly after first contact and absent any aggression on your part. Speaking of modifications, don't bother trying to modify the AI race names or the names of their home worlds. Much like the AI responses, the original names are hardwired in most of the screen displays so you end up with a confusing mix of your creations and the “throw the scrabble tiles up in the air and see where they land” originals. Disappointment with the AI will sink to despair once you reach the exterminate portion of the game. It's turn-based which is fine by me but it's also visually unappealing, saddled with awkward positioning mechanics and quickly becomes an unrewarding chore best left to auto resolution. The vessel customization is serviceable but absent excitement when your personally sculpted death dealing armada goes into action becomes more of a book keeping chore. The graphics in the game are dated but well done and the music isn't memorable in any positive or negative way. Running the main themes from MoO2 while playing Horizon makes for a nice effect. The tutorial is adequate if you have a good background with the 4X space genre but does leave a newcomer with a lot of figuring out left to do. In summary, what you get with Horizon is in essence a 50-50 gaming experience with enough good stuff to draw you in and enough disappointment to let you know this isn't your 4X gamer heart's desire.
This is the first space 4x game I tried, after 20 years experience playing Civ-style games, including Alpha Centauri and Pandora First Contact. This game is generally pretty bad, and I couldn't bear it for longer than 1 hour.
Pros:
- it must be a 4x game with some interesting stuff inside which I couldn't see
Cons:
- horrible graphics, music and GUI design. Why is this game not freeware? I'm pretty sure they could get better graphics even for free, by getting a few students who needed projects for their portfolios.
- the tutorial consists of long series of modal dialogs which you have to read and click thru until you actually can start doing the required action, and there is so much info and everything is so poorly explained that usually by the time the sequence of the tutorial popups would finally come to its end, I would be just completely confused. I wouldn't even remember what needs to be done now, and where to find the buttons, or why this even needs to be done - I mean what the game tries to get me to achieve. Funny enough, I struggled for a minute not knowing how to close the messages list, blocking the solar system from view, as there is no "X" button for that and tutorial just says "close the message list". The tutorial doesn't highlight the buttons you need to press, and since the GUI is horribly designed, with no tooltips or anything, and tons of stuff placed on a single screen, I progressed thru tutorial at a snail pace, searching thru ugly undescriptive messages and buttons, had to restart it once to be able to re-read a passage. When a battle started, I couldn't find my ship or the enemy, and was forced to give up and press Auto. The second time I got stuck at some place I don't even remember now. So I just rage quit. What a piece of trash really!
I have an impression this game was made by some asocial math professor who is also pretty bad at teaching (and most students skip his lectures anyway because they are useless). Hardly anyone tested this game before release apart from the author.
SummaryHorizon is a turn-based space strategy game of galactic exploration and conquest in which you are in control of humanity’s destiny. You will explore deep space, find new frontiers and discover alien artifacts hidden on long-abandoned planets.