Ultimately Levelhead will live or die on the commitment of its community, but even without the creation aspect it would still be an enjoyable platformer. Smart design in every department - challenge, creation and curation - means that Levelhead is a surefire winner, and we only hope it catches on. After all, there's more to the 'maker' genre than just Super Mario.
Levelhead is an astounding creation from such a small studio. It’s not just a toolset or portal for platforming levels, it’s a community of creators all over the world supporting each other. It’s not perfect, the single player is aggressively difficult and some aspects of sharing or finding levels leave a bit to be desired, but it’s clear that this game is going to be supported by players and developers alike for a long time to come.
Overall, I like Levelhead a lot, but I’m saying that as someone that was probably never going to make my own levels to begin with. I can see someone on the flip side of that coin who would rather make levels than play those made by others being very disappointed by the Switch version. On the bright side, the game does have full cross-compatibility with the PC version. With a pre-existing collection of thousands of levels with more coming in every day, anyone interested in simply playing levels will have a fully-featured experience. Sadly, creators will have to put up with some frustrating issues to get as much out of this game as they could’ve on another platform.
SummaryBuild, play, share and compete in Levelhead, the platformer maker. Create challenging levels with the deep, intuitive systems of the level editor, then share those levels with the world and gain a following.