Sid Meier's Civilization VI Image
Metascore
88

Generally favorable reviews - based on 84 Critic Reviews What's this?

User Score
7.0

Mixed or average reviews- based on 1186 Ratings

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  • Summary: Civilization VI offers new ways to interact with your world, expand your empire across the map, advance your culture, and compete against history’s greatest leaders to build a civilization that will stand the test of time.
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Sid Meier's Civilization VI - First Look: Aztec
Score distribution:
  1. Positive: 79 out of 84
  2. Negative: 1 out of 84
  1. LEVEL (Czech Republic)
    Dec 12, 2016
    100
    Although it’s not without flaws, the sixth Civilization brings a lot of outstanding news and makes its mark into the history of the series as crucial point break to a slightly new form of a good old recipe. [Issue #269]
  2. Nov 3, 2016
    95
    This is an astounding game. Civilization has always been associated as the benchmark for strategy gaming, and Civilization VI is now at the peak. This is as good as it gets.
  3. Oct 26, 2016
    93
    An addictive strategy masterpiece. More freedom, personalization, complexity and meaningful choices than ever. The best things are an improved difficulty, different victory conditions, city management, historic characters and roles.
  4. Oct 24, 2016
    90
    Civ 6 has a few rough edges, but they’re pushed far into the periphery by spectacular strategic depth and intricate interlocking nuances. Any frustrations I experienced were immediately eclipsed by my desire to continue playing. Just one more turn, every turn, forever.
  5. Oct 26, 2016
    90
    Civ VI has improved upon nearly every system and mechanic in the game, at no real cost to the experience. It's the easiest Civ to play, but it's also the most complex Civ to date. There's enough default automation that you can ignore a lot of the minutia if you want, but micromanagers like myself will still have all the tedium they can dream of. There's nothing quite as satisfying as pillaging every single tile in an aggressive neighbor's civilization.
  6. Nov 1, 2016
    85
    Civilization 6 core gameplay has not changed. The additions the developer made only contribute to the excitement and challenge. Civilization 6 is a worthy successor to the franchise.
  7. Nov 2, 2016
    40
    It’s not my place to second guess game design. As you know, you go to Civilization with the game you have, not the game you might want or wish to have at a later time. But it is my place to note that when I go to Civilization, I’m looking for more than just a laid back single-player cities builder with the AI frittering idly in the margins. I cut my teeth on Sid Meier’s grand strategy without a brain-dead tactical layer drizzled over the top. I admire a lot of what Firaxis is doing to move on from the mess of Civilization V. They’re headed in the right direction, even if they are dragging a lot of baggage.

See all 91 Critic Reviews

Score distribution:
  1. Oct 21, 2016
    10
    This game Is honestly beautiful, at first I was a bit worried about how the new cartoonish style would flow in the game. Honestly it grows onThis game Is honestly beautiful, at first I was a bit worried about how the new cartoonish style would flow in the game. Honestly it grows on you quite quickly and it fits the game well, for a launch i would say this lives up to its predecessors, we already see a lot of features and there is a lot to do in this game without spoiling too much. The game flows great, costume game is fun as always with lots of options and factions to pick from. In conclusion I love it! Expand
  2. Dec 12, 2018
    10
    Have been playing Civilization since Civ2 and Civ6 is everything you could want from the series. Its coming of age incorporates the best ideasHave been playing Civilization since Civ2 and Civ6 is everything you could want from the series. Its coming of age incorporates the best ideas and advancements from previous games and is a recommended purchase for any 4X player. Expand
  3. Oct 21, 2016
    8
    As a first release Civ VI is superior to its previous three releases' launches. The additions (builders, districts and trade as examples) addsAs a first release Civ VI is superior to its previous three releases' launches. The additions (builders, districts and trade as examples) adds a nice depth and variety to gameplay. The civics and government/policies has also seen great updates which I think will be wonderful once modders get their hands on.

    Issues so far are mostly concerning some performance optimizations needed, ui scaling does not look crisp and sharp on 4k (1440p without ui scaling s the sweet spot), the map can be quite cluttered and hard to read and orient and the minimap is almost only useful to find where my cities are, not so much as an overview.
    Expand
  4. Nov 30, 2016
    6
    Civilization VI is just more of the same with bad AI, not enough variety, not enough particularities in the leaders skill and a pointless gameCivilization VI is just more of the same with bad AI, not enough variety, not enough particularities in the leaders skill and a pointless game design beyond the year 1000 AD.

    Plenty of people who can't handle change will complain about the graphics (who cares, they do the job and you will cut the animated leaders talking after a few games to stop being interrupted all the time).

    Like all 4X wannabes these days, you will anyway have to wait 3-5 years to get the extensions, mods and a complete game experience. The game also lacks mod support at the moment besides a few UI fixes and customization, so we have to wait until mod tools are released which could introduce some rules variety in the gameplay).

    I had a lot of time to play Civilization VI since release and got rapidly saturated.
    More than anything else, the infuriating times between turns are absolutely awful when you go beyond a small map. This removed a whole point in the subjective grade I gave to Civ VI.

    The lack of variety between games is a huge downer. I think the game needs to go further into leader specialization and really think hard about the mid game slog that goes all the way to the end. To be honest, the only motivation to end a game is global thermonuclear war, but once you have done that once, there is not much reason to end a game.

    My biggest critic is the kind of dissociation between units and production / science. Moving your armies should go way faster so the player could actually DO something. Right now, producing units then moving them around is just a time waste considering how much else you could do with these turns in terms of development to your cities.

    I like the workers having only 3 charges by default, it introduces a bit of dynamism.
    I wish wonders could be built outside the 3 tiles limit of the city itself. Wonders should be restricted to the territory, not the cities.

    With time, Civilization VI will undoubtedly become a really good Civilization if Firaxis brings as much attention to it as they did for Civ 5, but we will all be paying a high price for the finished game again ...
    So yeah, 6, is generous.
    Expand
  5. Oct 25, 2016
    4
    I do not speak English well
    Understand me
    Disadvantages 1. terrible ai 2. Diplomatic system degeneration 3. ai doesn't forget penalty
    I do not speak English well
    Understand me

    Disadvantages

    1. terrible ai
    2. Diplomatic system degeneration
    3. ai doesn't forget penalty
    4. productivity and gold tile balance
    5. Intuitive UI readability both falling
    6. Deleting user-friendliness
    7. ai's religion play
    8. World Conference deleted
    9. No penalty according to the Expansion
    10. Science tech tree simplified
    11. too many bug

    stop dlc-ing Plz
    Expand
  6. Jan 8, 2017
    3
    Very few novelties, AI dumber than ever, religion handled the worst possible way... A CIV V , only slightly different, but not for the better.Very few novelties, AI dumber than ever, religion handled the worst possible way... A CIV V , only slightly different, but not for the better. Interface has been made really unfriendly compared to CIV V.
    The achievements needed to increase research speed are basically a "double punishment" when you don't have the right ressources from the strart. Really unbalanced.
    The musics are... like the game. Well chosen, but in a version that feels like the musicians were about to commit suicide.
    Expand
  7. May 25, 2019
    0
    This game is total unplayable garbage on Windows 7. It won't launch no matter what you do. It's absolutely broken and there's nothing you canThis game is total unplayable garbage on Windows 7. It won't launch no matter what you do. It's absolutely broken and there's nothing you can do except remember that pc gaming is absolutely terrible. Expand

See all 273 User Reviews

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