A nice game if viewed in the proper context of its day. It's all been done a thousand times better now, but it's a very atmospheric experience. It stuck with me for all these years, so that's got to count for something, right?
If gamers aren't put off by the distinctly lack-lustre character visuals, they will be by the dire English voice-overs, stilted and forced from a poorly translated German script.
The primary problem with the game is that your additional form and your primary weapon, the Sword of Light, draw power from your spiritual energy. This energy is fast to drain and very slow to regenerate, giving you just a few swings of your sword before you are left without the ability to attack.
At its core, Archangel is all self-absorbed scenario development, and endless circle-strafe packed to its pimpy neck witih occult imagery and amateurish design. [Mar 2003, p.84]
Wow cant believe it's been almost 20 years since the games release! Looks like its good a lot of hate since that time, but I actually have a lot of sentiment towards it. I've been playing this game when I was a kid and it was one of the first PC games I've ever played. Sure it's no masterpiece, but one thing it excels at, is its atmosphere. This game is really dark, dirty with some heavy gothic music. Something of the likes of the first Witcher game. If someone wants a really dark action horror game, perfect for a gloomy winter evening, he should definitely give this one a shot!
SummaryYou take on the role of Michael as you fight your way through three fascinating worlds. Put your skills to the ultimate test as you fight the dark powers to complete your transformation into the Archangel. [JoWood]