A game you just have to finish. You’ll love every part of it – the action-filled combat, the dream-driven plot, and every polygon of the gorgeous graphics. It’s not just one element that’ll consume you – it’s the entire package.
Rogue Galaxy fails to live up to its promise as a "Final Fantasy" killer. Sure it's one of the best-looking games to date on the PS2, nearly loading free, and has an awesome voice acting crew, but the story and repetitive battles can occasionally becoming trying at times.
The action is unique, the world and characters are well crafted, and the game is generally well made. That said, the action does get a bit repetitive, the story is generic, the dungeons are incredibly dull, and the upgrade system is kind of weird.
Its has good graphics and the worlds are all well designed. I liked that there are different races with different looks. The story is nothing special but not that bad **** battle system is action battle system but it ads nothing towards the progression in the game and the characters are lacking in variety. They all have the same attacks and team attacks with the same effect. All in all its a good rpg but not a highlight on the PS2.
The game had a huge potential. Lots of great ideas like weapon leveling and synthesis, interesting original world setting. Great graphics and decent soundtrack and voice acting.
However, the deeper into the game I went, the more it started to annoy me. The plot has more cliche twists than Mexican soap opera. Some enemies require constant switching between different types of secondary weapon, which is just too tedious. The ending dungeon and final boss fights are just plain frustrating and no fun at all.
If you're a fan of JRPGs this is an "Ok" game for PS2. Otherwise, you might consider spending your time somewhere else.
Let me be very clear. At times this felt like the most insulting video game, that I literally felt physical pain at one point. This game starts off amazing, with literally infinite potential. What you think is slow build up tho... OMG, where do I begin. Eventually turns into the midst incoherent story I've ever seen. I've never seen a game literally create a problem and solve it with a plot hole in the same scene. This game does it like 3x. This is the theme of the game. Even combat. The final dungeon and boys fight are literally gimmicks. None of your work matters bc the final enemies of the game require a gimmick to defeat, whether it be shoot a specific gun, requiring jump attacks only, or some other variant of no damage makes each battle literally want you to just run away. Which is fine. Bc by the time your lvl 40 you can beat this game. And when I say the final dungeons are straight hall way simulators. Look. Only 30% of players have played part chapter 3, bc by then you realize how stupid it is. Me, loving the potential of freaking space pirates, be ruined at every turn in literally the most in your face F you ways I've ever seen in gaming. My lord, I want every second of my life I spent beating this game. I MEAN AT EVERY TURN THIS VIDEO GAME DISAPPOINTED ME! IT'S SO BAD. I just can't bro.
SummaryThe newest invention of "Dark Cloud" series developer Level 5, this role-playing game wraps up a neat real-time battle system in a world of unique and great-looking characters and environments. Jaster is a young man who dreams of exploring the galaxy. In a sudden turn of fate, he is mistaken for a renowned bounty hunter and recruited int...