Star Ocean 4 was in my opinion one of the best rpg games ever made. You had allot of hidden stuff you could explore. Many characters and an arena. I can't tell how many thousands of hour I've been playing this game but it was allot. The only 2 things I did not like in this game was
1. Very complicated questing when you've done 1 thing wrong and you failed in a huge amount of other quest, achievements and so on. Without any information it was very hard to not mess something up so you didn't had to start all over.
2. Some very long dungeons did not have any Savecores where you could save your progress. Very huge dungeons had a very high chance that the game freezes or something else so you've done all the hour of work for nothing. This happened to me billion times.
This is an amazing game, one of the most underrated of all time I think (if you don't count games that are considered cult classics today). The graphics, battle system, fight initiation are all really good. I love that enemies can be avoided (they appear on screen and aren't random encounters) you can sneak up on them and get the advantage. The action happens in real time with full control not turned based, with a battle board that van be easily build up to reward you with good bonuses. The only place it even remotely struggles is in the cheesyness of the story, but that is common in JRPGs. The thing that puts this game above so many others I've played is the crafting system. It has that perfect balance of accessibility and complexity. Every creature you battle drops something, and every dropped item can be used to create something that is actually helpful to you characters whether it's a stat boosting meal, and card that cast certain magic or something that can be synthesized into equipment being worn. I understand this is an incredibly niche aspect, but it delivers upon it perfectly. If you have any interest in item creation systems or JRPGs at all, you need to play this game, even if you don't like others in the series because I've played the 3 most recent and this is the only one I recommend to anyone who isn't a die hard JRPG fan.
The customisation options add depth and variety for those players willing to invest the time, and the immense, sprawling storyline will keep you playing for literally weeks, with the fact that it's a prequel surely giving fans of the series even more reason to play it to completion.
Star Ocean: The Last Hope's drawing power is really its battle system and little else. Despite a solid plot and strong item creation, the shoddy localization and terrible level design mar the experience beyond salvaging.
One of best JRPG for X360.Maybe game dont have superior story, but gameplay is 10 out **** a end game content, optional dungeons, bosses, collectors things etc. Character development and combat system is fun and rewarding. This game is treasure for real JRPG gamer.
Dungeons are ridiculous long and you can go for hours without a save point in some instances. The voice acting and dialogue is cringeworthy and the only positive of this game is the combat. The combat is excellent and can motivate you to play through till the end. My god the voice acting is terrible.
It speaks that to my completionist nature that I actually played this game all the way to the end... And got full completion. All the side stories and bonus endings. And yes, I had to use a game guide to do it. The combat isn't bad, but the story is awful. Written by a four year old awful. What military leader would give the last and most advanced space ship to two children? Why do they travel back in time, but not really travel back in time? And as bad as the story is the dialogue is worse. It's unbelievably bad. Further, why are the female characters stylized so that they are half naked? I felt so pervy having Meracle as a party member, I never used her. The whole anime furry underage girl thing is gross. I was hoping for some big payoff suggested by the "secret" endings. It never came. If not for a moderately entertaining combat system and the amount of hours for a single playthrough, this would be a big fat zero.
SummaryThe year is A.D. 2087. In the aftermath of World War III, Earth has been ravaged and the population decimated by a deteriorating environment. The countries that survived have joined together to form the Greater Unified Nations and turned their eyes skyward - to space. Edge Maverick and his childhood friend Reimi Saionji are chosen as pio...