Sword Art Online: Fatal Bullet is a perfect game for anyone looking to get a taste of what MMOs feel like without wanting to dedicate hundreds of hours of their lives to the experience, and perhaps more importantly, it has an ending.
Is this a masterpiece, far from it, but considering this game was made by a small studio with less than 300 total employees (compared to say EA or Blizzard with over 9K employees) it's really well done.
• You don't play as kii-boi and instead your own custom character
• Plenty of outfits and character customization
• LOTS of characters to add to your team from all over the SAO franchise.
• Grinding XP/Credits is easy enough through Quest stacking.
• Plenty of Variety of MMO like quests. Find specific Treasure, Kill Dungeon/Zone Boss's, Hunt "Player" X, Kill X number of Mob type.
• The game re-uses a fair bit of assets, there is a variety of enemies to to fight but no TOO many, enough to be varied but no so much as you can't keep track of weak points.
• Between "Assist Mode", gun types, skills and Gadgets there are plenty of ways to play and no way is really "wrong" or "right". Make a build that suits you.
• Graphics are solid and really Technically done well. I used "Leafas Hair" with ponytail down to my feet and hair clipping was minimal despite the amount of acrobatics my character does. Meanwhile we all know certain games that can't seem to stop hair from clipping on just about everything.
• You can change the outfits of your squad mates, so if you don't like Asuna's outfit you can give her something else to wear.
• Lengthy Story combined with multiple endings
• Kirito Mode, while it does a half-baked impression of the show's GGO arc it's pretty bad, and in order to change certain characters outfits you need to switch over to Kirito mode. Some of this was eased a bit in DLC/Updates.
• The story is OK, not great. Plot twists can be seen coming a mile away. Way to much gushing over your character.
• There is an in-ordinate amount of Loading Screens and filler dialogue you sit through.
• The dating sim style affection grind to get the true ending
• your Arfa-Sys can get really annoying
• Many outfits are locked behind walls so you can't unlock them until almost the end of the game.
• Respawn rates in open areas can leave you feeling bogged down, especially in certain area's.
• Did I mention the loading screens?
• The chit chat between your squattest at first is a neat immersing function but there really isn't a variety of lines so... holy crap it can get redundant.
Overall I'd normally rate a game like this around a 7, but I dunno it just scratches the right itch with me personally and I just really enjoy playing this game. Probably more than I should.
One of the best franchise games, great voice acting, addictive gameplay, the only problem is TERRIBLE GRIND. (English)
Um dos melhores jogos da franquia, ótima dublagem, jogabilidade viciante, o único problema é o GRIND TERRIVEL. (PT-BR)
Sword Art Online: Fatal Bullet is flawed, but succeeds at providing a thrilling MMO-esque experience offline. Newcomers to the SAO franchise can jump in with this and enjoy themselves — especially if they just want a great third-person shooting experience. Be sure that you have time to devote to it, however, because it will consume a lot of it.
While the game is a lot of fun, it is hard to shake the feeling that if it was a full MMO it would be better. The Co Op mode goes someway to fix this and thankfully there is plenty of content to keep fans of the genre and of the series occupied. Definitely worth playing if you want an anime inspired world to run around in for a long time.
With a trimmed down narrative, a better gameplay to story ratio, and more complex level design, Sword Art Online: Fatal Bullet could have stood out as a particularly impressive licensed game. As is, however, it's a decent attempt held back by some unfortunate design elements.
Saying that Sword Art Online: Fatal Bullet is at least playable is the best compliment I can give it, as there's occasional fun to be had from running around and shooting things, though not nearly enough. Almost everything else about the game amounts to a sterile waste of time. The story is vapid, the variety of locations and enemies is practically non-existent, and everything you do in the game feels completely pointless. It's not even content I'd recommend to diehard fans of the series, as there's not really even enough of that here to matter. Fatal Bullet was a chance for the game portion of the Sword Art Online franchise to step up and shine under a new developer with a new gameplay focus, but instead the entire thing shamefully fell flat on its face.
Si sabes hablas español creo que te voy que voy q decir el juego no es malo ni bueno, cuando ves los trailers piensas que va ser un juego lleno de acción pero al final te topas con una introducción mega larga y presentación de personajes al final de cuentas el juego es diría que es 25% exploración 25% farmeo y 50% novel visual haciendo el juego un poco frustrador, el mapa esta lleno de enemigos repetidos y ambientalmente es una basura completamente te diría lo que ayuda a mantenerte en el juego es la historia, hay demasiados bug s en los audios de los enemigos pero el doblaje es espléndido los subtitulo son una tremenda basura es como si lo fueran hecho la traducion con google. En fin el juego si lo pillas barato creo no perderas mucho y gozaras unas horas de juego
Great anime, but really poor game execution.
Should be renamed Cutscenes & loading screens & no AA in unreal4.
The cutscenes are voiced, at least so far, but the subjects are boring and the camera positioning is dumb.
Dont buy above 5$, youll be uninstalling within 2hr anyway, if on steam, refunding if lucky.
SummaryYour Choice is Heavier and Faster Than a Bullet. Become the hero of Gun Gale Online in the latest game of the SAO franchise in Sword Art Online: Fatal Bullet. Step into the versatile landscapes and environments of Gun Gale Online with unique and realistic designs resembling something out of a sci-fi movie and numerous other weapons and f...