Dragon Age II Image
Metascore
79

Generally favorable reviews - based on 75 Critic Reviews What's this?

User Score
4.6

Generally unfavorable reviews- based on 2444 Ratings

Your Score
0 out of 10
Rate this:
  • 10
  • 9
  • 8
  • 7
  • 6
  • 5
  • 4
  • 3
  • 2
  • 1
  • 0
  • 0
  • Summary: EA announced that a new installment in the Dragon Age series will arrive in the first quarter of 2011.
Buy Now
Buy on

Trailer

Play Sound
Please enter your birth date to watch this video:
You are not allowed to view this material at this time.
Dragon Age II: Sir Isaac of Clarke Trailer
Score distribution:
  1. Positive: 55 out of 75
  2. Negative: 1 out of 75
  1. Mar 7, 2011
    100
    The advancements in RPG mechanics would be enough to set it apart, but the real achievement of Dragon Age II is in the story-telling. I could point out the improved combat and graphics till there's blood covering my face, but BioWare is one of the few companies that uses the advanced computing power available to modern game designers to let you actually play a role.
  2. Mar 11, 2011
    90
    Dragon Age 2 is a great RPG for PC and consoles, but it lacks a bit of complexity.
  3. Mar 21, 2011
    89
    If you like your RPGs old-school with plenty of Tolkien and Dungeon Master mixed in with sword wielding warrior women and moody elves, then Dragon Age is for you.
  4. Mar 8, 2011
    83
    It really seems like the biggest mistake is calling it "DA2," as it's just different enough from Dragon Age: Origins to not feel like a sequel, but more like a reboot. The different main character, the faster and more streamlined combat, and the overall structure makes it feel like a fine Dragon Age adventure, but not a direct follow-up to DAO.
  5. Mar 8, 2011
    80
    A flawed, repetitive, and wholly derivative Western RPG, but still manages to be a vast improvement over the original and should greatly please fans of Origins. Fans of Mass Effect may also find enough satisfaction here to hold them over until ME3 releases, but make no mistake: if only one Bioware title is nominated for awards this year, it will not be this one.
  6. 74
    I can honestly say I had hoped for more from Dragon Age II. Considering Bioware have a history of nailing their sequels, I can't help but feel this was handed off to their reserves developers as the big guns work on Mass Effect 3.
  7. Mar 22, 2011
    25
    Defying all expectations, BioWare managed to take one of the most memorable Western RPGs in recent history and completely destroyed everything that made it so good.

See all 75 Critic Reviews

Score distribution:
  1. Mar 12, 2011
    10
    Dragon Age II is an astoundingly good game. Having now played for around 10 hours I can say with a measured opinion that it has met andDragon Age II is an astoundingly good game. Having now played for around 10 hours I can say with a measured opinion that it has met and surpassed all my expectations. I completed Origins and poured over 112 hours into the game. I am by no means a simple fan boy and would have been bitterly disappointed had I not thought Bioware had put the same level of skill and commitment into the sequel. I have not been disappointed and I fail to see where and why all the user criticism spawns from on this page. I loved Origins and I feel no hesitation in stating that I believe DA2 is a much improved game.
    The pacing is much faster and more exciting, whilst keeping the focus of the narrative throughout - something Origins failed to do at times (there's a Blight going on?).
    The action and fighting dynamics have seriously been improved. Remember people this is the Xbox 360 version we are reviewing and as a console version, it's fighting mechanics have been vastly improved. It's fluid, it's faster and ultimately, it's more exciting. There seems to be a theme arising that people believe it is more like a button basher now. Can I remind you that the sole difference there is that now rather than simply pressing A once and having the character automatically attack, you now do so yourself. I fail to see why this is a negative.
    The story is gripping and the character dynamics and interaction is as superb as it was in the original but with the vast improvement of a fully voiced character. Furthermore, the characters are equally as funny, original and likeable as they were in the original - with the exception of maybe Morrigan (a favourite of mine).
    The graphics are, as expected, a considerable improvement and the scale of Kirkwall is impressive. Another complaint stems from the fact that the majority of the game is played within it's boundaries but this is by no means a bad thing. In fact, it makes perfect sense for the story which is being portrayed.
    Please, if you are considering buying this game, do not be put off by the overtly harsh criticism on this site and do so. If you are a fan of rpgs and most particularly if you enjoyed the first game, I implore you to play this game: you will not regret it.
    Expand
  2. Mar 22, 2011
    10
    I like the game. It's face paced, exciting, with enough story and emotional turmoil to fill in the gaps. The story is perhaps a bit sparserI like the game. It's face paced, exciting, with enough story and emotional turmoil to fill in the gaps. The story is perhaps a bit sparser than in other (BioWare) games, or at least much more focused and small scale: it's about YOUR character, not about EVERYTHING. That said, I still find the story interesting, even compelling.

    It's true that much has been trimmed (streamlined, dumbed down; the term you pick depends on your expectations going in). The inventory is very simple, you only choose armor for your own character, although you can pick weapons and accessories for all of your companions, as well as yourself. There's still attribute customization, and quite a lot of skills; however, the skill system is much more about getting a few powerful active abilities, rather than lots and lots of semi-meaningful passives. I, for one, prefer this system (although I was a huge fan of BG, NWN, KotOR, etc.). It makes me feel much more in control in combat: I know what everything does and how to use it. It makes combat fun, and not at all cumbersome.

    It seems to me that many of the negative reviews stem from the game not meeting people's expectations. I'm sorry to hear those people were disappointed, but I think that if you go in with an open mind, you'll find an excellent game.
    Expand
  3. Mar 9, 2011
    8
    Comparing Dragon Age 2 to Dragon Age: Origins, it improves some things but also losing some things in the process.

    The combat this time
    Comparing Dragon Age 2 to Dragon Age: Origins, it improves some things but also losing some things in the process.

    The combat this time around is fasted paced and satisfying. However, it does take a step back from the tactical RPG that Dragon Age: Origins was. You can still pause the screen to choose actions but the absence of the Tactical Overhead View just simply baffles me. Why would Bioware remove such a good idea and feature from it's sequel? I have no clue.

    The player character can now speak in conversations, must like Mass Effect. This in my opinion is a good thing because the silent protagonist in Dragon Age: Origins was really awkward and left much of the decisions you did pick in conversations up to you imagination of what was truly said.

    Facial animations are far better but the overall graphics seem lacking in some ways. On the console version I noticed Dragon Age 2 to be alot smoother and less jagged, but seemed less polished. I don't think Bioware was trying to make another Dragon Age: Origins, but was trying to go for something different.
    Expand
  4. Mar 14, 2011
    4
    Why the lack of interesting and diverse locations? Why one repeating cave and houses over and over again? Why waves of enemies spawning fromWhy the lack of interesting and diverse locations? Why one repeating cave and houses over and over again? Why waves of enemies spawning from the ceiling? Why the brutal requirements in DX11 in 5 year old looking game? Why no interesting and surprising puzzles? Why many other things i don't want to even remember? If it wasn't for DA:O and if it wasn't Bioware I would give 7 points but like this i fell it deserves 5 points max.
    Btw. I didn't like many things in DA:O (skill system, class imbalances) but it was still a pearl in comparison to this game.

    PS: Why so high scores from magazines? Does EA pay that well? It was the same with NFS:Shift and I completely understand people who give 0 points as a defense against so exaggerated ratings.
    Expand
  5. May 29, 2011
    3
    I would've given this game a higher review if the apple hadn't fallen so far from the tree. The combat is much improved, as is the artI would've given this game a higher review if the apple hadn't fallen so far from the tree. The combat is much improved, as is the art direction, but in all other aspects the game falls far short of its predecessor.

    Bioware loves to tout its emphasis on "story, story, story." They should know the heart of any story is it's characters, and boy did they miss the boat in DA2. There are only two interesting characters in the game: Anderson and the Arishok, who outshine the rest of the cast by several orders of magnitude. I felt no connection whatsoever to Hawke, and even less to his groupies. Why are these characters following me around again?

    We've all heard it said that the environment can be a character too. In that sense, Kirkwall is as hollow and uninspiring as the rest of the cast. Hardly anyone in the city is worth talking too. Most NPCs are stereotypes of one kind or another, and the setting loses its luster quickly. You see every environment in the game during the first act, and it's recycled for the rest of the game.

    Choices are meaningless for the most part. You can flip flop between personalities without any consequences. I found myself making conversation choices based on which of the two companion skills I'd like to have. Conversations are far less intricate and engaging than they were in DA:O, probably because the characters themselves are so underwhelming.

    Perhaps Bioware expected the more complex subject material and narrative framing to carry the game. It didn't. DA:O, a perfectly boilerplate monomyth fantasy, was infinitely better.

    What a waste!
    Expand
  6. Mar 14, 2011
    1
    Such a dissappointment from Dragon Age 1, everything that made the Origins fun and interesting has been stripped out and replaced with "EPIC"Such a dissappointment from Dragon Age 1, everything that made the Origins fun and interesting has been stripped out and replaced with "EPIC" violence and a failed attempt at trying to gain access to the young violence fanatic. Oh, and it would've been high, BUTTT, this stuff about Bioware padding Metacritic with employee's writing reviews, i feel a -5 is in order Expand
  7. Jun 15, 2015
    0
    This is one of the worst games I've played. Repeated dungeons/landscapes that made me question whether I'd already played the quest before,This is one of the worst games I've played. Repeated dungeons/landscapes that made me question whether I'd already played the quest before, cliche characters, a story arc containing you to a predetermined outcome, weak, Twlight-ish dialogue that sounds like it's straight from Creative writing Beginners class, and you can't even customize characters' armour, other than for Hawke. I stopped half way and uninstalled it. Dragon Age Origins is superior in every way. Expand

See all 908 User Reviews

Related Articles

  1. The Disconnect: When Gamers Disagree With Critics

    The Disconnect: When Gamers Disagree With Critics Image
    Published: May 4, 2011
    The release of Portal 2 exposed a divide between game critics and users. While that title's user scores have rebounded, others haven't. We take a look at the games with the biggest score differentials between professional reviewers and gamers.