Magna Carta 2 Image
Metascore
69

Mixed or average reviews - based on 49 Critic Reviews What's this?

User Score
7.3

Mixed or average reviews- based on 64 Ratings

Your Score
0 out of 10
Rate this:
  • 10
  • 9
  • 8
  • 7
  • 6
  • 5
  • 4
  • 3
  • 2
  • 1
  • 0
  • 0
  • Summary: Magnacarta 2 introduces an original new storyline driven by intense themes of love, hate, politics, betrayal and the ultimate question of choosing one’s own fate. Players are immersed in the world of the Lanzheim Continent, a conflict-ridden land deeply divided by a fierce civil war. PoweredMagnacarta 2 introduces an original new storyline driven by intense themes of love, hate, politics, betrayal and the ultimate question of choosing one’s own fate. Players are immersed in the world of the Lanzheim Continent, a conflict-ridden land deeply divided by a fierce civil war. Powered by the Unreal Engine3 and featuring character designs by famed Korean artist Hyung-Tae Kim, the game bears a striking visual style unlike any other RPG through its blend of photo-realism and Japanese manga influences. The deeply emotional story is driven by beautifully rendered CGI cut-scenes featuring fully voiced dialogue to draw players into the immersive experience. Delivering more than 40 hours of gameplay, Magnacarta 2 features a unique battle system which combines strategic turn-based battles and real-time gameplay, creating a fresh twist on the traditional RPG formula. The game seamlessly blends world navigation and battles as everything happens in the same environment with no load screens or abrupt changes in the action when a fight begins or ends. Players can utilize objects found in the environment to their advantage and likewise, creatures and field objects dynamically react to the player’s actions. A free roaming camera further adds to the unrestricted interaction with the world. Players are also given flexible control over their party with the ability to pre-assign attributes for each AI character and freedom to easily switch control between all the characters at any time. Magnacarta 2 features a variety of adaptable options to keep the action fresh throughout the game. By defeating monsters, players obtain Kamonds which can be used to enhance a variety of weapons as well as create new items. When players change their weapon, they take on a different fighting style that adapts all the related moves and skills to that weapon’s attributes. While normal skills can be performed by any player at any time, special moves require skillfully timed actions to exploit the rhythm of the battle to their advantage. The pinnacle of special moves is the over-drive mode where players can use the most powerful combination of skills at one time to perform devastating attacks to defeat enemies. KAN (magic), representing the four elements of nature (Wind, Water, Lightning and Fire), adds another dimension to gameplay whereby players generate KAN for use in battle and to affect environmental objects in various ways. [Namco Bandai Games] Expand
Buy Now
Buy on
Score distribution:
  1. Positive: 20 out of 49
  2. Negative: 3 out of 49
  1. Play Magazine
    90
    Magnacarta 2 has all the spectacle, expanse, drama, combat, and nuance of an epic turn-based RPG, and none of the worn out conventions. SOFTMAX’s seamless real-time battle and field systems, great ensemble cast and boundless character development make all the difference.
  2. 80
    Magna Carta II has turned out to be a fun game for the JRPG lovers out there. Realtime gameplay is handled well, there’s a lot to discover and it’s graphically adequate. Voice acting and story could've been done better, but it’s a common illness in this type of game. Whoever is looking for a fluent JRPG can add Magna Carta II to his wish list.
  3. It’ll take more of a giant leap, rather than a few baby steps, to truly catapult the JRPG into a league alongside its Western counterparts.
  4. Magna Carta II revealed to be a good J-RPG, especially thanks to the excellent combat system: pleasant, deep and never frustrating. Unfortunately a mediocre overall realization and quite boring dialogues pulled down our evaluation of the game. If you're used of this kind of games, you could be surprised by it.
  5. You can almost hear the developer laughing manically as it adds yet another 50ft, bright pink, killer Angler Fish to the mix and forces you to sit through more pouting and tantrum-heavy dialogue. But it does have that combat system, detailed garish character designs and drags you kicking and screaming along for the ride - even if you have ridden it a hundred times before.
  6. MagnaCarta 2 is a game with potential that is regrettably marred by its cliché storyline and characters.
  7. games(TM)
    40
    There's just no thrill to the combat and no spark to the characters or story, which ultimately makes Magna Carta II a step backwards in an already static genre. [Dec 2009, p.103]

See all 49 Critic Reviews

Score distribution:
  1. Positive: 5 out of 11
  2. Negative: 3 out of 11
  1. Apr 7, 2018
    10
    One of my all-time Favoriete Game.
    Story is amazing as well as the Characters. Battlesystem is really great later on in the game once you get
    One of my all-time Favoriete Game.
    Story is amazing as well as the Characters. Battlesystem is really great later on in the game once you get a full party and know the drill ;)
    Expand
  2. Apr 27, 2016
    9
    Magna Carta 2 is a surprisingly good, well made and refreshing game in the midst of the JRPG genre. While it certainly doesn't hold a candleMagna Carta 2 is a surprisingly good, well made and refreshing game in the midst of the JRPG genre. While it certainly doesn't hold a candle to the likes of Star Ocean 4 or Tales of Vesperia, it is a very well-made game with a much more interesting story than either of those. I found a lot of comparisons immediately between this game and Infinite Undiscovery, another underrated exclusive 360 jrpg. However, unlike that game titled "Undiscovery", there is some genuinely thrilling moments and unusual plot twists in Magna Carta 2.

    Overall it has better presentation and story than Undiscovery, however where it falters and falls flat is the battle system. Largely it feels a bit less intuitive than the one used throughout Infinite Undiscovery. If I was to describe it, I would say it was like a mix of two very polarized songs strung together. And while the fighting is forgettable, the music and story in this game certainly is not. I found myself having to go back and play different sections of the game, and while MC2 doesn't come anywhere near the grandiose enjoyment of Lost Odyssey, it does do a competent job at bringing a fictional world and its politics to life. The setting for three kingdoms who cannot decide which one will be the fated one to fall first, reminded me a lot of a book I read about once called Romancing Saga The Three Kingdoms. And surprisingly enough, Magna Carta 2 does little in dispelling its ability to remind you of the original Romancing Saga. That is the game that it most proves similar to by the end of the day.
    Expand
  3. Jul 4, 2013
    9
    This is THE BEST RPG on 360, hands down. When I say best rpg, I mean real RPG, not shooters where you can level up your armor, gun, andThis is THE BEST RPG on 360, hands down. When I say best rpg, I mean real RPG, not shooters where you can level up your armor, gun, and powers... or hack n slash, watered down action titles (action rpg's). Just because a game has a progression system doesn't make it an RPG, it just means more things open up and you go through game so it doesn't get boring as fast... Lost Odyssey comes close, but the combat of MC gives it the little notch it needs to be above LO. Seriously though, if you're a fan of old good story based, turn based fighting (this game is not necessarily turn based, really, but it mixes the genres of turn, strategy and action into an interesting hybrid and one of the best combat systems IMO) with fleshed out characters with backstories (not 1 dimensional chars like the latest FF series, or many actionrpg titles), multiple sidequests (many of which will give you a clue to a character's back story or personality), this is the game for you! I seriously wish this would become the new RPG franchise to keep producing, since FF has sucked since X, Shadow Hearts got killed by the third installment being too childish, and Star Ocean just pretty much fell apart on the 360 release. Giving it a 9, if the cutscenes were better, it would be a 10 in my book,. Expand
  4. Dec 31, 2011
    7
    Strange to say...but this is one of my favorite RPGs on the xbox 360, and I'm not kidding. I've heard things about this game beingStrange to say...but this is one of my favorite RPGs on the xbox 360, and I'm not kidding. I've heard things about this game being "clichè", and let me tell you: it is all true. But why do i like it?! First of all, the battle system is hard at the beginning since you'll use only one character for about 20-30 minutes (circa?), but once you'll control 3 party members...then the party can get started, because it's fun! It's action style so you'll move around while attacking (which reminds of World of warcraft...and it's not the only thing), building up your stamina gauge; once it's filled, you'll then switch to another member and will unleash a stronger chain of attacks and, if you do it right, you'll clear the stamina bare and restart from the beginning. It sounds repetitive but it's actually needed on the bosses which are hard (but not THAT hard), and in general it's interesting to try out new combos; also, every character (6) has 2 speccs of fighting, with their own tree talents and spells to learn (sounds familiar?), giving a total of 12 different fighting styles (but only 2 can heal). Another good thing is the gemming (Take a guess?), which lets you customize the status of your character (more stamina, more attack, more defense. Guess what it reminds me off?). There are also subquests which, actually, are kinda nice and relaxing to do: most of them are done during the main quests so, for example, you have to go somewhere, surely one quest's destination is around there: it's handy and it's extra exp for you. And for the story/characters...I actually liked them! They are clichè, they are totally copied from other characters/games/etc, the story is as old as ever...but it actually hooked me in, and that's what it matters sometimes! I liked that they were not original but they at least tried to make them likeable, which many games don't even attempt to and just leave the stereotypical characters as a boring character. In general, I just liked this game and I played through it straight to end: maybe it's too subjective but, seriously, the combat is fun and the characters decent and I just don't get how people are so hard on this game...well I have 2 main reason to hate this game: 1) it's extremely short (finished in 34 hours with 90% of quests done...). 2) Some major bugs can freeze your game time to time. And that's why I'm giving it a 7: probably it's going cheap so I suggest to check out for this decent rpg: you might like it like I did! Expand
  5. Mar 23, 2012
    7
    Magna Carta 2 is a magna sorprise, with incredible elements, the music, graphics, story, all are amazing. But the biggest problem is theMagna Carta 2 is a magna sorprise, with incredible elements, the music, graphics, story, all are amazing. But the biggest problem is the replay, is poor, and its same like the first Magna Carta. Expand
  6. Jun 14, 2012
    6
    This game suffers from several major cliches that make its story laughable. 1. A teenager with a mysterious past and amnesia. 2. His new homeThis game suffers from several major cliches that make its story laughable. 1. A teenager with a mysterious past and amnesia. 2. His new home is destroyed by a army and he joins an opposing force for revenge? 3. The enemies know/recognize him? SO MUCH INNOVATION! Bet you cant guess the plot twist.... throw in some decent game play and music with a mildly interesting skill tree system and you get a generic rpg. The game simply doesn't have any really unique qualities to stand out from the crowd. Expand
  7. Mar 17, 2016
    0
    this poor jrpg, horrible history and bad mecanics, dialoges adsurds, graphics ps2, repetive monsters and tecniques batle .. this bad jrpg ofthis poor jrpg, horrible history and bad mecanics, dialoges adsurds, graphics ps2, repetive monsters and tecniques batle .. this bad jrpg of generation Expand

See all 11 User Reviews