- Publisher: DrinkBox Studios
- Release Date: Jan 18, 2022
- Also On: PC, PlayStation 4, PlayStation 5, Switch, Xbox Series X
- Summary: From the developers of Guacamelee! 1 + 2 comes Nobody Saves the World, a new twist on Action RPGs, in which you play many different character Forms, each with their own unique gameplay mechanics.
- Developer: DrinkBox Studios
- Genre(s): Role-Playing, Action RPG
- # of players: 2
- Cheats: On GameFAQs
- More Details and Credits »
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Nobody Saves The World - Launch Trailer
Positive: 1 out of 2
Mixed: 1 out of 2
Negative: 0 out of 2
Jan 21, 2022Nobody Saves the World is a fun game, where the story, the quests and every other gameplay element are in the service of the character and evolution system. There are no armours or weapons or potions, it all comes down to the forms that work as classes and mixing their abilities. Sure, it can become a tad repetitive, and the humour has its ups and downs just as the level design, but overall, the experience is a memorable and enjoyable one. Nobody Saves the World has a lot of soul and quite a few flickers of originality, worth to be experienced since it is part of the Game Pass Ultimate catalogue.
Jan 18, 2022Nobody Saves the World does exploration and variety exceptionally well. At the same time, its heavy flow of rewards with very little challenge involved often makes it feel like you're mindlessly and unskillfully pressing buttons just to get another quick dopamine hit.
Positive: 4 out of 5
Mixed: 1 out of 5
Negative: 0 out of 5
Feb 24, 2022I really enjoyed Nobody Saves the World. It's an homage to the old-school, top-down Zelda titles worthy of comparison, while being sprinkledI really enjoyed Nobody Saves the World. It's an homage to the old-school, top-down Zelda titles worthy of comparison, while being sprinkled with plenty of humor to go around. I also don't mind the grind too much, because the many different forms you take on and level up offer so many different attacks and abilities and being able to mix them up simultaneously keeps the gameplay from ever outstaying its welcome. A few lousy sidequests and leveling issues aside, this is one of the most fun and addicting indie action RPGs to come out lately, and an easy recommendation for Game Pass owners.… Expand
Dec 12, 2022SOMEBODY SAVED IT AT THE END!
BEFORE WE BEGIN: Let's start with the premise that I played the game for everything it has to offer,SOMEBODY SAVED IT AT THE END!
BEFORE WE BEGIN:
Let's start with the premise that I played the game for everything it has to offer, completing it 100% in Co-op, and also playing the Dlc. In addition, I got the Platinum.
BEING A NOBODY:
The game starts off by showing its peculiar art design right away. Immediately the player is shown the main mechanics of the game, namely that of being able to switch between different characters with different designs, abilities, and movesets. Also initialized is the story, which hints at the game's sarcastic tone that tends to be a parody version of typical game stories with a hero at the center of the story who must save the world from evil.
LOSING HIS EYES:
Aesthetically, the game boasts clean graphics with bright colors and high contrast. Being an isometric-view game, of course, everything is based on cartoon graphics, and this is also one of the game's real strengths; the design of enemies and environments is often unique and imaginative. The particle effects of attacks are also well designed and rarely cause chaos on the screen, even in Co-op mode. For dialogues, the developers decided to opt for a visual novel style, where there are characters talking in the foreground and the game world in the background. The only flaw in engagement is within the game menus, which are often, aesthetically, too simple and bare, and often do not give a feeling of fulfillment when accomplishing a certain goal.
TO THE EAR:
The game's audio section relies pretty much on in-game Ost’s, there being no real voice acting. Here again the developers, or rather the composers, have done a great job, resulting in some really well-structured and catchy music. There is not a moment in which one finds oneself getting fed up with a certain soundtrack, instead, because of the beauty of some of them, one could find himself being enraptured by the beginning of some of them.
SEARCHING THE FINAL STONE PIECE:
The gameplay of Nobody Saves the World is based, as mentioned above, on the ability to switch between various characters, each with different abilities. Basically, the game is an RPG in which there are various base dungeons and a handful of main dungeons, and in order to unlock the main dungeons, it is necessary to defeat and clean up the smaller ones; there is no shortage of side quests that spice up the game's story, various collectibles, power-ups and mini side dungeons. The gameplay loop is much more than this, however, because not only do characters have a characteristic ability and 3 specific attacks, but there are also elements necessary to break shields that match that element, and each character can equip the attacks of other characters, and 3 extra abilities on top of that. This makes the game a true RPG and allows the player to find himself the character that suits him best and structure him with the skills he likes best. There is also no shortage of account leveling, to upgrade stats, and a rank system for the various characters to unlock skills and attacks.
Finally, Co-op is structured to advance the two players together in the same way, including character level ups. Problems arise at the camera and input level, but I will discuss this later in the review.
A new game plus mode is present, but it does not add much to the game except that the dungeons have random modifiers and are not preset as in the base game.
The achievements of nobody saves the world are pretty much tied to 100% completion of the game, so all characters at rank A, all collectibles and all dungeons; it is also rather permissive since you will not need to reach the maximum level nor complete all the quests present except those of the various sects.
The dlc adds two extra characters, with obviously unique abilities, and a set of 12 challenges to beat. There is not much to comment except that the price justify the content added.
BUT WHY 8?
The game boasts of many plus points already described, the art direction, the game structure, the well built RPG style, the almost perfect Co-op, the music, a decent storyline and many hours of available gameplay.
In addition, the game soon becomes addictive to the quest and leveling system, and this is certainly a symptom of an excellent game structure.
Cons are almost superfluous if you play it in single player but become burdensome in Co-op. First and foremost, the aesthetic repetitiveness of certain dungeons sometimes leaves something to be desired, and for the first few hours of play we will be faced with the same enemies almost every time. But the biggest problem is in Co-op, where the ability for both players to do anything simultaneously often makes the game nerve-wracking. Several times we found ourselves skipping dialogues because we were both pressing the skip button or finding ourselves stuck outside the camera.
Jun 5, 2022Игра понравилась. В ней есть шутки, интересные квесты, неплохой сюжет. Игра проходится (при прохождении всех квестов) часов за 15-20. ЕслиИгра понравилась. В ней есть шутки, интересные квесты, неплохой сюжет. Игра проходится (при прохождении всех квестов) часов за 15-20. Если прокачивать всех персонажей и проходить все башни - часов 30.… Expand
Jun 27, 2022Nice visual style and cool gameplay that's what we can say about this game. It was in terms of gameplay that the game surprised me, theNice visual style and cool gameplay that's what we can say about this game. It was in terms of gameplay that the game surprised me, the abilities of different skins can be combined to create unusual builds.… Expand
Feb 14, 2022the good:
- graphics: so nice to see a rpg that is not using them lame pixel graphics (the nes era is over!) or made with overratedthe good:
- graphics: so nice to see a rpg that is not using them lame pixel graphics (the nes era is over!) or made with overrated rpgmaker with huge breasted anime characters.
- music: soundtrack is awesome
- grindfest: you have to grind like hell only way to get exp is to do quests and you have to do this with each form. So you have to level up every form to S rank and even when you do level up the baddies level up with you! so you can grind as much as you want and later on you still get creamed in the higher dungeons even at lvl 60+! you have to spend literally hours doing this
- never enough mana: later on you have to constantly use mana and your always running out (especially with the dragon he EATS IT like candy!) if you run out of mana during a boss (and you will) your pretty much screwed
- wards ruin the whole game: this is the reason i stopped playing this. some dungeons have mobs with wards on them so you have to equip certain abilities to counter them. you can never make your perfect build since you have to constantly change abilities or swap to other forms than swap back to get rid of wards! you can't kill a baddy with a ward they are invincible. during boss fights is incredibly frustrating since there are so many mobs coming at you it's really hard to see what ward they have and you end up getting slaughtered because they can attack you but you can't attack them unless you have the right ability and if you don't run out of mana (you will)
- dungeons are cut and paste: each dungeon is exactly the same just with a different look go around smashing stuff to get money, mana and food enter an area where usually a huge group of mobs is and kill them than move on rinse and repeat.
- nothing like zelda: you see them screenshots with a huge world to explore etc? hate to break it to you but the map is pretty much empty all you do is kill baddie mobs in your way, do a quest here and there which ends up giving you a poor amount of exp or enter a dungeon now and than but they are all the same (see above)
- too grindy
- mobs are way OP later on
- can't powerlevel since baddies match your stats in higher level dungeons
- boring dungeons
- always run out of mana so you have to constantly switch to nobody and use slap (except during a boss)
- can't use dragon properly without having to replenish mana after Evey single mob fight.
- wards SUCK… Expand
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