Xenoblade Chronicles X is one of the best JRPG in a last years. Deeper progress and combat system, stunning visuals and strong mechanics like Skells makes Xenoblade Chronicles X a truly must-have title for Wii U owners and any JRPG fan.
This is hands down the most unique video game in the history of humanity:
Come on Nintendo port this masterpiece, onto your modern hardware for new fans to enjoy.
This game is so damn good it will make the player fall in love with everything about it.
Far better than any game on Switch.
Makes me realise how special Mr.Iwata, was to Nintendo, this game is a testimony to the brilliance and beautiful person, Satoru Iwata, actually was, he is remembered with great fondness and affection by myself and hopefully all who play games crafted during his reign as Nintendo President.
Please Nintendo, do not forget the amount of blood sweat and tears the developers and Mr.Iwata, put into this masterpiece to make it work on Wii U.
I beg Nintendo please remaster this game.
Best JRPG ever made and best Monolith Soft game.
From the music to the combat, exploring the open world (which is around the size of BOTW + Skyrim, combined), this game is phenomenal.
It is a huge pity that this underrated masterpiece is stuck on the Wii U, which means the online campaign will disappear for ever in 2024.
I wish the developers at Nintendo & Monolith soft would read the positive reviews about this game online because it appears, they are closing a blind eye to the potential of the Xenoblade X series.
After the ending of Future Redeemed (Xenoblade 3), which explicitly referenced Project Exodus from XCX, there is a slither of hope that this game is not forgotten.
Anyone who hasn't played this game yet is missing out on the best open-world Nintendo game and quite arguably, the most best JRPG available on Nintendo platforms.
I just wish that all Xenoblade X fans would rally around this game and demand Nintendo to remaster/port this to switch and make a sequel on the next-gen hardware.
For the most part, Xenoblade Chronicles X is astounding. For all its faults it’s still an enormous RPG with one of the best worlds you’ll ever explore and an expanded version of its battle system with fights that, while longer, are still a joy to seamlessly hop in and out of.
There's greatness in Xenoblade Chronicles X, but it's a shame that it's too often buried under terrible writing and awkward design decisions. That said, when standing atop a forgotten mountain in a hulking Skell as the sun sets... well, it's easy to forget those issues temporarily. Despite all my complaints, I still had a hundred and ten hours go by in the blink of an eye. Xenoblade can be a great experience and surprisingly absorbing at times, but its extreme rough edges could easily shear the skin off a rhino.
The system is overly-complicated, can't complete the game without looking up for guides. Power-leveling /money grinding is also a must. The world is huge and it does look epic at times but it just isn't rewarding enough to keep me exploring.
What I like is the music, its awesome throughout game. Also, adding mechs battle keeps the second half of the game fresh and that is what make this game very unique to others.
Great game! Good story with some nice twists, i enjoyed the characters as well. Combat was fun with some minor differences with the main series. Stupid censorship makes me dock it a couple points though :( . Why remove the bust slider for female characters when it was present in the Japanese version of the game? So stupid, i really do hate pointless censorship just leaves a bad taste in my mouth with an other wise great game.
Xenoblade Chronicles X seems to have an identity crisis.
It doesn't know if it wants to be an open-world game based on adventure, or a JRPG akin to the other games in the Xeno series, and ends up being some sort of strange and unique experiment that lies somewhere in the middle.
The games open-world has an incredible amount of secrets, enemies and items, and it will take hundreds of hours to explore every part of this insanely large world. However, is it fun to explore? That is a more difficult question. **** is trying to encourage you to explore, it's expected that the movement is tight and you have the sufficient tools available to you so you can explore the world, but this is where Xenoblade Chronicles X fails. The movement in the game is clunky and loose. It feels like the exact same controls from the original Xenoblade Chronicles, but it does not work in an exploration focussed game. Even though you can explore everywhere on paper, most areas are blocked off by high-level enemies or difficult to navigate landscapes, and since you are not given the tools to sneak past them or overcome the harsh landscapes, like you should be, you must simply accept that you have to stay away until you've grinded enough fetch quests.
But, nevermind that. Let's talk about the other side of the coin, how about the usual JRPG/Xenoblade gameplay many fans have come to love? Well, much like how the open-world was hurt by the JRPG side, the JRPG side is hurt by the open-world side. Between every chapter, you MUST do some of the previously mentioned clunky exploration and sidequests before you can go into the next chapter. This hurts the pacing of the already subpar and uninteresting story. This game's story does not fit in at all when compared to Monolith's other works.
The last flaw i would like to touch on is the unintuitive and confusing UI, which you will end up having to spend a lot of time in. The text is far too small, and there is absolutely no other way to navigate this menu. I could see any part of the UI and wouldn't be able to tell you what it's purpose is, because everything looks the same. This may not be a huge problem if this wasn't a JRPG, which are very menu heavy games. It's alarmingly difficult to get to important screens and settings, that need frequent attention or you'll be completely left behind by the game. On top of this, it's too much of a hassle to frequently change equipment or check side quests. Having to open the menus in this game is the same feeling as having to swallow while you have a terribly sore throat.
If you compare this game to the other flagship open-world game on the Wii U, The Legend of Zelda: Breath of the Wild, you can really start to see the enormous flaws this game suffers. In Breath of the Wild, the snappy and simplistic UI helps you understand exactly what you need and what you can do with every item you receive. This gives players the motivation to explore with their empowering climbing and gliding abilities and applicable real-world knowledge. Meanwhile, Xenoblade Chronicles X FORCES you to explore, and without any of the fantastic mechanics or liberating movement that BotW offers.
Xenoblade Chronicles X does do a lot right, such as it's fairly accessible but rather deep combat, its beautiful views and its catchy soundtrack, but the very core of the game is so average that I can't justify giving this game anything higher than a 4/10.
SummaryFight for survival while exploring the vast expanses of an unknown planet where anything you see is reachable in your weaponized mech, called a Skell. Customize a lethal skill set of combat and defensive skills, called Arts, to strengthen your strategies and defeat enemies efficiently. Attack your enemies from multiple directions using m...