- Summary: Dark Souls II: Scholar of the First Sin includes the 3 previously released DLC packs - Crown of the Sunken King, Crown of the Old Iron King, and Crown of the ivory King - along with additional features. All versions of the game include the following features (Existing Dark Souls II ownersDark Souls II: Scholar of the First Sin includes the 3 previously released DLC packs - Crown of the Sunken King, Crown of the Old Iron King, and Crown of the ivory King - along with additional features. All versions of the game include the following features (Existing Dark Souls II owners will receive a patch to implement these elements): Additional NPCs added for an enhanced story experience. Parameter adjustments for improved game balance. Augmented item descriptions. Improved online matchmaking functionality. [Bandai Namco]… Expand
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Dark Souls II - The Lost Crowns Trilogy DLC
CD-ActionJun 29, 2015It’s a freaking masterpiece! Do yourself a favor and experience it if you haven’t done it yet. [06/2015, p.68]
May 4, 2015A pleasant combination of revised version of Dark Souls II with excellent DLCs offers a brutal difficulty and a fantastic atmosphere - even more intense than ever. Although the Scholar of the First Sin is not a purchase for everyone, if you try you will not be disappointed.
Apr 14, 2015Dark Souls II: Scholar of the First Sin is both a continuation of the series’ escalating skill thresholds and a sign that some limit has been reached. It’s a game in which the fantasy of self-improvement depends on a vast system of artificial trickery, and one that confuses simple variation for genuine discovery.
Apr 3, 2015There are a few things that need to be cleared up.
First, this game does not cost $50 to owners of Dark Souls 2, like some poorly informedThere are a few things that need to be cleared up.
First, this game does not cost $50 to owners of Dark Souls 2, like some poorly informed people say. If you already own Dark Souls II, you can upgrade for $30 and then you also get the DLC included in that price. If you already have Dark Souls 2 plus all the DLC, then you can upgrade for just $20. This DOES include all the DLC. This is actually a better deal than the console gamers are getting, oddly enough, probably because FromSoft knows how PC gamers tend to complain if they don't get special treatment. (Note: I'm a PC gamer and do not own a console)
Second, the enemy placement is not random like some people say. The enemies are placed in lore-friendly locations, and the only time they're placed in new regions is when there's a sensible reason (like a couple Royal Swordsmen outside the Pursuer Arena, because the hawk carries people back and forth from the Lost Bastille.)
Third, the game is not just brighter. It has more contrast than before. That means the dark areas are darker and the light areas are lighter. Additionally, the graphics improvement is very noticeable, and the only people dissatisfied with it seem to be complaining for the sake of complaining. No, it's not the best looking game in the world. However, it is one of the best optimized games in the world. It won't stress your GTX 970, but it will look beautiful and run great on your GTX 650 or equivalent, and it's not often that developers put in so much work to make their game run well on a variety of PCs, while still maintaining good graphics. For reference, this game runs flawlessly on ultra settings/1080p/45+ fps on my laptop with a GTX 860M. Yes, it's so well optimized that my mid-range laptop is matching Xbone/PS4 performance.
Graphical changes I've noticed:
-Improved sampling quality on ambient occlusion.
-Light now acts upon textures based on the alpha channel (more realistic shading). This also means that the worst looking textures in normal Dark Souls II (the ones where the normal and diffuse are different) now react to lighting more realistically and look much better. This is probably how they intended the game to look to begin with.
-More water reflections, including sky reflections.
-More contrast (light areas can be truly white instead of light gray, and dark areas can be truly black instead of dark gray).
-Certain areas of the game now have custom "pitch black" lighting templates, making torches actually necessary like the skull lantern from DKS1.
-The antialiasing has been updated to FXAA3, so it now looks less blurry and does an even better job of reducing jaggies.
-Object motion blur makes quick actions look more fluid, especially things like rolling.
-Bokeh DoF is now used to make embers and other similar things look prettier.
-Bloom has been increased around light sources like fires or the sun, adding that great "bright" look that light sources had in DKS1.
-Large shadows have been added to the landscape, around things like pillars, mountains, etc. This gives the landscape more depth overall.
-All spells now have light sources.
-All light sources now actually cast light.
-Texture filtering has been improved.
General Gameplay Improvements that I've personally noticed.
-A few hitboxes seem more precise, especially noticeable during dodges.
-Enemies have been set up in places that complement their abilities (ie, turtle knights are now sometimes found in narrow spaces where their crushing attacks are most effective).
-Skeletons like dark places.
-Lore has been expanded in subtle ways, especially around boss fights which previously had little or no explanation.
-Some sound effects that previously sounded muffled have been dramatically improved, making it easier to identify certain nearby objects and enemies, if you have decent ears and decent speakers/headphones.
Overall, graphically and in terms of gameplay, this is a serious improvement over Dark Souls 2. I liked Dark Souls 2 at launch, but thought Dark Souls 1 was a little better. Scholar of the First Sin has made me decide that I like Dark Souls 2 more than Dark Souls 1.
Many of the people criticizing it haven't even played the game, but rather are simply upset because of the rumors surrounding the launch (like the incorrect rumor that people would have to pay $50 to upgrade). It's like Dark Souls 1 all over again, where **** and random elitist forums rallied to rate this game a 0 just because they didn't play it and didn't even properly research it, but just wanted a scapegoat to hate.
Keep in mind, however, this is a bigger upgrade for the PS4 owners and Xbone owners than PC owners. Mostly this upgrade was aimed at them, we simply get it because it'd be stupid if we didn't.… Expand
Dec 24, 2016Funny, Nice and much better than buy all the DLCs.
DS2 SoFTS its a nice idea i hope the Fromsoftware do something looks like this for DS3.Funny, Nice and much better than buy all the DLCs.
DS2 SoFTS its a nice idea i hope the Fromsoftware do something looks like this for DS3.
the only problem its the servers leg.… Expand
Jan 5, 2016I just finished Dark Souls 1 and moved onto Dark Souls 2. One--this game is easier than the first one. The reason is not because it is an easyI just finished Dark Souls 1 and moved onto Dark Souls 2. One--this game is easier than the first one. The reason is not because it is an easy game, but because Dark Souls 1 was hard because it was artificially hard (cheap deaths, cheap bosses, cheap level design, etc.). DS2 is a challenging and fun game--not hard, as gamers make it sound. I have yet to experience any cheap deaths (people complain about mobs--"pull them," play slower and more methodical). In short, DK2 is better--no doubt. Better enviornments, quick travel, extra slots for items and weapons, smoother animations and quite a lot more over DK1.
I played (am still playing) on a laptop intel hd 4000 with an xbox360 controller. Game looks great and plays great. I am very pleased with DK2 over DSK1. Enjoy!… Expand
Apr 2, 2015The pricing policy aside, Scholar of the First Sin sucesfully attempts to fix some of the originals shortcomings like uninspired enemyThe pricing policy aside, Scholar of the First Sin sucesfully attempts to fix some of the originals shortcomings like uninspired enemy placement, simple ai and behavior. For the most part, it succeeds. The new placement probably won't challenge veteran players too much but the slightly altered encounters will be very enjoyable for the regular player.
So, why just a seven you may ask? It's because of the graphical sidegrade. While it is true that certain areas or encounters in the game look much better now (especially dark areas where a torch now is a viable option), there overhelming majority of the exterior just looks... off. Sometimes it even looks like you just loaded some low-effort SweetFX config. Colors are burned, shadows have the wrong saturation, textures are far too bright and washed out. Majula for example is so bright, you feel like you're on the surface of the moon (not kidding). I'm not really sure what to make of this, but it makes the game look far worse then the Original in some areas.… Expand
Apr 4, 2015The game is still a buggy mess when the framerate goes over 30 FPS. I don't understand how dare they charge anything from this update. TheyThe game is still a buggy mess when the framerate goes over 30 FPS. I don't understand how dare they charge anything from this update. They basically just added more mobs to f#!k you over and sweetfx.… Expand
Dec 27, 2020Unlike the rest of the souls games, this game is just plain frustrating. Most of the bosses are low quality, but I do think there are a fewUnlike the rest of the souls games, this game is just plain frustrating. Most of the bosses are low quality, but I do think there are a few good ones. Also the areas are just littered with enemies just to gank you. It can be fun, but it's definitely my least favorite game in the series.… Expand
Sep 18, 2017Плохое управление и геймплей в целом, сложность игры зависит не от проворности и силы противника, а от тупняков главного героя и плохогоПлохое управление и геймплей в целом, сложность игры зависит не от проворности и силы противника, а от тупняков главного героя и плохого управления - это бред.… Expand