The return of the furious Spartan warrior was made well. God of War is already a great contender for game of the year and you shouldn't miss it. [Issue#285]
Once mastered, God of War’s combat is one of the most rewarding I have tried in a long time. Kratos becomes a hurricane of death and destruction, blocking, shield bashing, slicing, dicing, spinning around and throwing his axe at an enemy further away, while pummeling closer monsters with punches and kicks, and then recalling the weapon to catch two more draugr in the back, before going in for one of the several spectacular finishers. It’s fast, complex, addictive, and exhilarating, but I never once felt like I wasn’t in control.
GOD OF WAR es un juego que si o si debes jugar en caso de tener PS4, PS5 o un PC decente, todo en este juego es excelente, en parte mantiene la violencia de la saga pero esta vez es a una escala menor a decir verdad y con un enfoque distinto, ya que veremos a un Kratos viejo y arrepentido de lo que hizo en las entregas anteriores, este nuevo enfoque hace que la historia de este God of War agarre otro rumbo, que junto con su hijo Atreus, entregan una historia diferente pero digna del fantasma de Esparta, por ende ya no es un God of war donde el mayor atractivo es la violencia extrema y aun asi, ofrece un gameplay divertido con posibilidades variadas, pero eso si, diferente al de God of War 1,2 y 3, por lo que podras ver, este God of War es bastante diferente de sus entregas anteriores, pero no por eso, indigno del titulo del Dios de la Guerra.
God of War is the best example of how you should manage the beginning of a new era for an established brand, in every entertainment media. It’s the pinnacle of Sony’s will to promote creative freedom for its first party studios. It’s a melting pot made of old school video game elements and technical mastery, a great script and revolutionary ideas.
God of War is the fourth "main" game in the franchise, but in so many aspects is also a first and by far a better game than the rest of them. Good story, great gameplay and fantastic voice acting make GoW something really special.
God of War very effectively achieves its mission to be a good reboot of the saga and a good sequel. Each one of the days of the five years of development of this new delivery is evident in the great values of production in each one of the sections, materializing perfectly in the constant sequence plane. Perhaps we only regret not having been presented with something truly original mechanically and not a mixture of ingredients that we have seen in other titles.
It’s ironic that a story about the value of discipline and restraint would feel like it needs more time in the editing room, but that’s the new God of War – promising but aimless. I like the new Kratos, but I hope his next adventure is more focused than this, and I pray that it actually gives him something interesting to do.
God Of War was one of the most enjoyable story experiences I've ever had in gaming. The dialogue and characters felt real, grounded and believable and the story resonated with me. My biggest issue with the game was the combat, while many gamers advocate the combat as being utterly amazing, I do not see the appeal and think it feels more like a button masher and Kratos feels less like a "God Of War" with the ability to crush mountains and more like he has fists made of sponge. The combat isn't terrible but in my experience is just below average, which is why it stops me from giving it above a 7.
SummaryHis vengeance against the gods of Olympus far behind him, Kratos now lives as a man in the lands of Norse Gods and monsters. It is in this harsh, unforgiving world that he must fight to survive… and teach his son to do the same. As mentor and protector to a son determined to earn his respect, Kratos is faced with an unexpected opportunit...