Hades Image
Metascore
92

Universal acclaim - based on 45 Critic Reviews What's this?

User Score
9.0

Universal acclaim- based on 278 Ratings

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  • Summary: Defy the god of death as you hack and slash your way out of the Underworld in this rogue-like dungeon crawler from the creators of Bastion and Transistor.

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Hades Combat And Story Early Access Gameplay
Score distribution:
  1. Positive: 45 out of 45
  2. Mixed: 0 out of 45
  3. Negative: 0 out of 45
  1. Oct 14, 2020
    100
    Hades success is very much indebted to its pacing. Game pacing is difficult in the best of circumstances; it’s impossible without extensive testing, consideration, and willingness to change things for the sake of player experience. This is all easy for people like me to say, with our monocles and berets and copies of the Chicago Manual of Style, plus maybe some Foucault if really pressed. “It’s all about the player experience.” “Design is law.” You can talk all day. But when the player starts getting frustrated at the lack of progress, or insufficient game cues, you might find yourself in a tough spot as a designer. How you get out of it, or if you even do, says a lot about your skill with design and production.
  2. Sep 17, 2020
    100
    Hades is, to put it plainly, a masterpiece. It has a refreshingly unique trajectory, tells a compelling story with an alluring cast, and has such a good handle on moment-to-moment play that it is never anything less than genuinely excellent. It’s a game that grows the more you play it, as opposed to being something that suffers from a slow descent into tedium. And for that reason, it is a genuine forever game.
  3. Sep 22, 2020
    100
    It's been a long time since a game grabbed me like Hades. It has been even longer since I played a game that seemed to keep getting better. With almost fifty hours on the counter, I know exactly what to expect from Hades. But nothing makes me want to stop playing, a sentiment that facilitates the endgame very well. Hades is a rare total package. Never before have I dared to recommend a game so easily. 2020 is a difficult year. Treat yourself.
  4. Sep 18, 2020
    90
    I'm sure there's a point where, after running through hell enough times, I'll have seen all Hades has to offer, both in its clever and endless fights and its many alluring characters, intimate moments, and rewarding quests. The story does end. But what matters so much more are all the moments between the start and end of a story, and the people who help us see those climactic moments but also stick with us between them. They're the reason we keep trying, and the reason we keep coming back.
  5. Oct 2, 2020
    90
    Beautiful art, ingenious combat, and a clever plot structure make Hades a stunning example of the often polarizing roguelite genre.
  6. Sep 23, 2020
    90
    Whether you're a fan of the studio or the Rogue-Lite genre, don't hesitate for a second, because Supergiant's latest addition is, without a doubt, a back-to-school staple.
  7. Sep 25, 2020
    80
    There’s around eight different forms of in-game currency alone, and enough upgrades and modifiers to give even Euclid a headache trying to track all the variables. However once you fall under Hades’ spell after a couple of runs the near limitless combinations of character builds becomes bewitching.

See all 48 Critic Reviews

Score distribution:
  1. Positive: 75 out of 83
  2. Negative: 1 out of 83
  1. Sep 26, 2020
    10
    Incredible game. Addictive, smooth gameplay, amazing progression. Game of the year for me..
  2. Sep 18, 2020
    10
    A "revolution" in the roguelite genre, thanks to an always progressing character driven narrative that deepens as you loop (die) over andA "revolution" in the roguelite genre, thanks to an always progressing character driven narrative that deepens as you loop (die) over and over. Familiarizing yourself with the symbols attached to the paths made available as you go, means you don't feel like your runs are being dictated by RNG alone, and that means you can slightly guide yourself to some amazing builds within the gameplay loop. Boons (power ups) come by way of the many Olympic deities you call family, and that personal touch will likely result in you playing favorites... which can come with it's own surprises.

    Probably Supergiant's best, and most accessible, game to-date. (Though Pyre remains my favorite.)
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  3. Oct 1, 2020
    10
    the details are so well done that it’s overwhelming to even think of where to begin to praise this game

    anyone giving a low score clearly
    the details are so well done that it’s overwhelming to even think of where to begin to praise this game

    anyone giving a low score clearly shows their lack of taste in games, even if you don’t enjoy this type of gameplay you can’t deny the style and quality that this game oozes
    Expand
  4. Oct 13, 2020
    10
    ** Joined Hades on the last patch of Early Access, I am now about 100+ hours in. **

    I love this game, it's so much fun and it just keeps
    ** Joined Hades on the last patch of Early Access, I am now about 100+ hours in. **

    I love this game, it's so much fun and it just keeps being fun. Not only is the game loop really great, the builds are so distinct and work so differently with the weapons that each run feels like a different game. The art is amazing, the combat is smooth and fun, the characters are really fun to interact with and the OST is phenomenal.

    I honestly can't find a fault in this game that isn't a minor gripe. Sure, some of the poison enemies are annoying and the last biome is built to punish you if you make a boss-killer build. But I am so enamoured with the world and enjoying the combat so much that none of it really matters.

    Keep in mind that the game also lets you play it in your own pace, with a reduced difficulty mode and the credits being separated from the post-game for people who don't like grinding. The difficulty being adjustable after you progress enough through the game is also something I loved.

    If you looked at the gameplay online and thought "this looks interesting" you'll love this game. As simple as that. Just keep in mind that if you are looking for a Diablo-esque experience, this is a bit different. Much more action oriented and built for shorter runs. This Binding of Isaac, but with a lot more control over powerups.
    Expand
  5. Sep 22, 2020
    10
    I've never written a review before, for anything, but this game has me spellbound. The art style, the voice acting, combat and yes even dyingI've never written a review before, for anything, but this game has me spellbound. The art style, the voice acting, combat and yes even dying is top notch. Super Giant does it again!!! I will gladly be walking out of the pond of Styx for a long time to come. Expand
  6. Sep 20, 2020
    9
    The game deserves no less than a 90% score. What it sets out to do for the genre is impeccable and the gameplay is well above average and evenThe game deserves no less than a 90% score. What it sets out to do for the genre is impeccable and the gameplay is well above average and even the voice acting is amazing. If I were to have some criticism apart from a few glitches in the level design here in there I would say that the main problem is that if you want to complete it once by taking notice of its gameplay once and you don't want to spend WEEKS grinding for it to see the entire story it's lacking in that you will never see the whole story without extreme grinding. Expand
  7. Sep 21, 2020
    0
    I did it with a lot of anticipation, but it wasn't fun.

    Dungeon & Fighter would be more fun.

See all 83 User Reviews