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Generally favorable reviews - based on 18 Critic Reviews What's this?

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8.4

Generally favorable reviews- based on 4904 Ratings

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  • Summary: An intense and gritty story of the origins of the infamous Lara Croft and her ascent from frightened young woman to hardened survivor in Tomb Raider.
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Score distribution:
  1. Positive: 17 out of 18
  2. Negative: 0 out of 18
  1. Mar 11, 2013
    96
    Tomb Raider is a mature experience featuring a young, strong woman who - armed with grit, determination, and intelligence - rescues not only her friends but herself as well. Surely there’s a lesson in that for the rest of us.
  2. Mar 5, 2013
    95
    Rebooting Tomb Raider is the best thing that could have happened to the series. The game is full of story-wise emotions and superbly directed action scenes, and it still has a very strong human factor. I'm rarely this positive about a game. Crystal Dynamics took a risk that won't appeal to some orthodox fans, but all in all the developers have succeeded. The most important thing to know is this: the new Tomb Raider is one of the best action-adventure games I have ever played.
  3. PC Master (Greece)
    Jun 10, 2013
    92
    The new incarnation of the iconic Lara Craft might very well be one of the best games out there right now. [April 2013]
  4. Mar 8, 2013
    85
    Lara’s origin story is a terrific, action-packed experience with stunning visuals that sadly has not much to do with her previous adventures. Yet the puzzle physics are cool, the exploration of the island is rewarding and the much-improved combat is easily one of the biggest steps forward for the series – too bad there is sometimes too much of it.
  5. Mar 13, 2013
    85
    But with its excellent controls, engaging heroine, thrilling combat, and fascinating setting, it doesn't need to. Lara may be covering some previously charted territory here, but Tomb Raider is so well-crafted, you won't mind at all.
  6. Mar 19, 2013
    80
    While not every promising idea Tomb Raider has is pulled off successfully, it nevertheless turns in a tense and memorable ride that combines modern game design with its forebears’ adventurous spirit in some exciting ways. Some of its missteps may well come at the cost of your enjoyment, but most can’t hope to hurt the adventure in the long run. Although it never fully finds its identity, this is a game and a story worth seeing through.
  7. Mar 15, 2013
    73
    A bottomless chasm separating the story and the gameplay is the biggest problem of this Tomb Raider. Crystal Dynamics rebooted the series with an origin story. The developers wanted to show us how Lara learns to kill – first animals, then humans – in order to survive, how the hardships of the Yamatai island will make her into the tomb raider well know and love. But in reality, you can’t suspend your disbelief even for a minute. Though Lara sighs and whines a lot, her superhuman vitality would make Wolverine green with envy.

See all 18 Critic Reviews

Score distribution:
  1. Negative: 76 out of 931
  1. Apr 24, 2013
    10
    I just finished playing the game, and having played through every game up until the recent installments I was really hoping that this rebootI just finished playing the game, and having played through every game up until the recent installments I was really hoping that this reboot deviated from the worn down pattern of the old games. While they had their charms, especially the first two games, the games were now beyond repetition and consistently suffered from the usualy clunky controls and poor camera angles ("leap of faith jumps" anyone).
    The reboot delivered!, and I found myself quite immersed in the game, especially near the end. The gameplay is one of the better ones i've played in a while, and the very few times i missed a jump was probably my own fault. Lara's movement looks natural as she gracefully navigates her surroundings. And the game had some pretty epic setpieces. Having a reasonable computer i was able to play this game on the maximum settings (though nvidia cards still suffer from the tessalation bug), and the visuals were simply stunning (especially compared to the console versions), though some color pallettes are a little questionable, especially the shantytown looked a little murky (i've got a E-IPS panel, it's not me). The TressFX feature is also a nice touch, though this is only a option if you’ve got a decent graphics card. (Make sure you update your drivers if you’ve got a Nvidia card). Bottomline, it should be said that allot of time went into these visuals, and the Eidos/Square Enix gets some kudo’s for that.
    Replayability is good, meaning i will definitely pick it up again after a while. Reason being that the game gives you the option to continue the game to hunt for the collectables after the end. So for the completionists, there is no immediate reason to replay the game again shortly after, you can just continue.
    Besides the story there is enough for you to do, though this ultimately comes down to mostly collectables. There are also allot of Secret Tombs for you to discover, though these seem a tad bit underdeveloped. Having been used to the huge dungeons in Skyrim, i found myself scratching my head when I was done in about 5 minutes sometimes. These had allot more potential as it was really exhilarating when you entered them with only your flaming torch, not knowing what was in there.
    The story is no shakespear, but it presents itself well enough for you to care long enough. The only real issue with the story is the somewhat predictable characters, that sometimes display slasher-movie type stupidity (“Let’s split up!”). I've also got to mention that i do not share the statements that there are huge plotholes, everything can be explained with some common sense, and most of it is also explained in the books/documents scattered arround the island. I think it all comes down how well you're able to immerse yourself. Also there are people mentioning the disconnection between Lara’s story and the gameplay. She seems to quickly go from defenseless girl to badass. It is explained she is not new to this, but just never put it into actual practice (traning with Roth). Though i do agree it is borderline believeable.
    Bottomline, I’m glad Eidos/Square decided to reboot this series. The series didn’t age well, and it was ultimately a gamble for the studios investing allot in this game. I think they did an excellent job and i feel i got my moneys worth. I’m also glad a forgotten icon of gaming history finaly has some of her shine back. I'm anxious to see where the serie goes from here.

    I really hope though, that they keep the emphasis on single player next installment. Who really needs a Tomb Raider multiplayer.. it felt tacked on.
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  2. May 26, 2013
    10
    Tomb Raider is just as epic as we expected it to be. And adventure filled with endless fun, it is an incredibly well made reboot that hasTomb Raider is just as epic as we expected it to be. And adventure filled with endless fun, it is an incredibly well made reboot that has easily managed to leave Uncharted in the past. Expand
  3. Mar 5, 2013
    10
    This game is just insanely good. I was thinking it was just a hype, like Far Cry 3, Skyrim (that I thought a little tedious), but no, thisThis game is just insanely good. I was thinking it was just a hype, like Far Cry 3, Skyrim (that I thought a little tedious), but no, this game is just the top 5 best games in this generations (PS3, Xbox360, PC), that soon the generation is over. Awesome graphics, awesome dinamic, and I think the best was the sound, that was marvelous. People that are giving yellow scores is the "Uncharted" fans. Altought I have to say I love Uncharted series, there's no match to Lara Croft and this games just raised the bars that Uncharted brought. They're just jealous. At some points I got goosebumps playing the game. Well, if you have any doubt, don't waste your time, play this game now. There's no way you can regret. Expand
  4. Jul 21, 2013
    9
    Ne connaissant pas la licence Tomb Raider, j'étais agréablement surpris Des graphismes très beau, prise en main facile. Le scénario est pasNe connaissant pas la licence Tomb Raider, j'étais agréablement surpris Des graphismes très beau, prise en main facile. Le scénario est pas mal, ça fait penser un Indina Jones c'est assez marrant !
    J'ai mis 9 car j'ai pris énormément de plaisir.
    Même si y'a des choses améliorer, le jeu même en difficile est facile, durer plutôt courte. Un peu plus de difficulté aurait donné plus de piment :)
    Jeu avoir dans sa collection, le nouveau Tomb Raider laisse présager de bonne choses pour la suite
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  5. Dec 12, 2020
    8
    História: O game é um reboot, porém a história é melhor que a de seus antecessores, ela decorre bem e é bem satisfatório acompanha-lá.História: O game é um reboot, porém a história é melhor que a de seus antecessores, ela decorre bem e é bem satisfatório acompanha-lá.

    Gameplay: A gameplay boa, as mecânicas são bem construídas.

    Veredito: Um ótimo game, diverte qualquer tipo de gamer, e buscar os 100% é uma ótima experiencia.
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  6. Mar 6, 2013
    7
    Let me start out this review by stating that I've never played any previous tomb raider games, so I was going into this sight unseen.

    Pros
    Let me start out this review by stating that I've never played any previous tomb raider games, so I was going into this sight unseen.

    Pros -

    Story
    - I really enjoyed the story, it moved along at a nice pace and there was a lot of tension to be had. Lara's character progression throughout the game was interesting though perhaps a little hurried at times.

    Puzzles, Platforming Level Design
    - While most of the puzzles are pretty easy, I did have to stop and think a few times, and most of them are very well constructed. The platforming was a highlight of the game for me, there is a lot of different ways you can climb onto things and the level design in general was very solid. Weapon Customisation Scavenging
    - The crafting system in the game revolves around finding crates and boxes full of "salvage" which you can then use to upgrade your weapons. This is handled well in the game, as it forces you to go off the beaten track to look for salvage so you can keep your weapons at the same level as your enemy's. Almost every upgrade will change the appearance of your guns bow, and even the higher level ones still look handmade which is a nice touch.

    Combat
    - Whilst easy, the combat is nice and satisfying, the guns feel nice for the most part, though the pistol could use some work to make it seem less peashooter-y. The bow was the most outstanding weapon in my opinion and it felt great. Lara is not able to hold the bowstring back indefinitley like in other games featuring a bow, and when you shoot someone with it, the arrows actualy act like arrows, they pierce through people with sickening sounds and they are full size, even when sticking out of your prey.

    Enviroments The enviroments are very dark and gritty for the most part which I really enjoyed, and there was quite a lot of tension and atmosphere that really impressed me. You will be playing through caves and tombs, but also through shipwrecks and crashed aircraft ranging from recent to world war 2 era, all on a tropical Japanese themed island.

    Cons -

    Side Characters
    - Most of the characters that the developers obviously want you to care about, cheif amongst which being Sam (who is no exception to the rule) are bland and one dimensional. This isn't helped by the fact that the game will constantly push you outside of the group and force you along by yourself, further distancing you from the characters.

    Difficulty
    - Even on hard difficulty I had little to no problems dispatching massive hordes of enemies either through stealth or by shooting them in the face. This did severly limit my enjoyment of the game. The game is made easier by the fact that you will quite literaly never run out of ammo. I found myself actualy deliberatly not picking up ammo crates to limit myself in combat and I still didn't struggle.

    Linear Gameplay
    - The game is very linear. It pushes you in a certain direction whilst attempting (rather poorly) to disguise this by providing multiple ways to get to your destination. The only redeeming factor here is that there are many many collectibles to find and salvage to get, so there is reason to explore the levels more fully.

    QTEs
    - If you don't like QTEs be warned this game is FULL of them. I don't mind them myself though it is annoying to instantly die because you didn't press a button at the correct time. More annoying is the fact that the prompts that appear don't tell you which button to press. ie. a symbol of a hand will flash up, which means you need to press 'E', a symbol of an exclamation mark means 'F' etc. It would have been much better to just show the letter the game wants you to press.

    Conclusion -
    Overall this is a good cinematic game with great storytelling and character progression. The game is very linear and is peppered with QTEs, but has good level design and intreaging enviroments and puzzles. If you don't mind playing linear games then I would wholeheartedly recommend this game. If however you hate the very notion, then stay clear.
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  7. Apr 28, 2021
    0
    Introduction : Tomb Raider is a 2013 action-adventure video game developed by Crystal Dynamics and published by Square Enix's EuropeanIntroduction : Tomb Raider is a 2013 action-adventure video game developed by Crystal Dynamics and published by Square Enix's European subsidiary. It is the tenth title in the Tomb Raider franchise, and operates as a reboot that reconstructs the origins of Lara Croft. In the beginning the first hour is a sequence of carefully scripted set-pieces and, yes, a cavalcade of button-mashing QTEs. But it's all for the sake of character development, and Tomb Raider is so good at this that you'll forgive the strict direction especially after the game opens out past the 60-minute mark and lets you loose on the island. Camilla Luddington's performance as Croft is impressively convincing, and throughout this adventure you'll really feel for Lara she is just not having a good time out there. It is a compelling reading of the character; we see Lara's vulnerability, but she is never disempowered, and never less than totally capable in extreme danger.
    Gameplay: Tomb Raider is presented in third-person perspective. Players take control of the series lead character Lara Croft. The game uses an interconnected hub-and-spoke model that combines action-adventure, exploration, and survival mechanics.[9] Players can traverse between the camps and across the island using footpaths, improvised or already-available ziplines and climbable tracks. Many of the players' moves are carried over from the previous games created by Crystal Dynamics, with some tweaks added, such as incorporating elements of stealth gameplay. Quick time events are scattered at regular intervals throughout the game, often appearing at crucial or fast-moving points in the game's plot, such as extracting a shard of metal, and escaping a collapsing cave.
    Story: This game is set on Yamatai, a fictional lost island in the Dragon's Triangle off the coast of Japan. The island and the kingdom that once existed there—is shrouded in mystery, given its reputation for fearsome storms and shipwrecks that litter its coastline. Yamatai was once ruled by a queen named Himiko, known by her honorific title of Sun Queen who, according to legend, was blessed with shamanistic powers that enabled her to control the weather. Very little is known about Yamatai's history in the time since Himiko's death, other than that the island's infamy was established shortly thereafter. In exploring the island, the player may find evidence that among others Portuguese traders, United States Marines, and a Japanese military project were all stranded on Yamatai at various points throughout history. At the start of the game, the island is populated exclusively by the Solarii Brotherhood, a violent cult of criminals, mercenaries, and shipwreck survivors. The Solarii Brotherhood has established its own society based on the worship of Himiko, complete with a social structure and laws, with their exact purpose and intentions being explored throughout the story.
    Character: The player takes on the role of Lara Croft, a young and ambitious archaeology graduate whose theories on the location of the lost kingdom of Yamatai have convinced the Nishimura family descendants from the people of Yamatai themselves to fund an expedition in search of the kingdom. The expedition is led by Dr. James Whitman, a celebrity archaeologist who has fallen on hard times.
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