- Publisher: Mike Bithell
- Release Date: Aug 18, 2015
- Also On: PlayStation 4, PlayStation Vita

- Summary:
- Developer: Mike Bithell
- Genre(s): Action, Action Adventure, Platformer, Linear, 3D
- # of players: No Online Multiplayer
- Cheats: On GameFAQs
- More Details and Credits »
Trailer
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Score distribution:
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Positive: 29 out of 34
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Mixed: 5 out of 34
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Negative: 0 out of 34
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LEVEL (Czech Republic)Oct 12, 2015Brilliant level design, hilarious puzzles and motivating freedom in Volume will convince you that plundering without harming anybody is still great fun. [Issue#256]
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Aug 25, 2015Volume shows us that limitation really does breed creativity, delivering a thrilling, accessible experience in bite-sized pieces.
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Games Master UKOct 15, 2015Another exercise in elegant, flab-free game design from Mike Bithell - though lighter on the laughs. [Oct 2015, p.74]
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Aug 18, 2015At times, Volume may fly too close to its Metal Gear Solid roots - creator Mike Bithell has unashamedly noted 1998's stealth 'em up as a distinct source of inspiration - but what it lacks in immediate originality, aesthetically at least, it makes up for in innovative, engaging, and challenging level design.
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Aug 18, 2015Early-game issues aside, Volume is an entertaining and addictive mix of Metal Gear Solid and Trials.
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Sep 8, 2015It's odd to run up against a stealth game where the leaderboards are significantly more compelling than the scripted story, but that's Volume in a nutshell. Its stripped-down aesthetic parallels the tight constraints of its levels and the careful curtailing of player power, verging on making some parts feel shallow.
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Aug 18, 2015My biggest complaint of what's here is the ability for a player to cheese their way through a level, abusing the checkpoint system or the exit square to call something a win despite feeling like a clumsy mess.
Score distribution:
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Positive: 5 out of 6
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Mixed: 1 out of 6
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Negative: 0 out of 6
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Jul 15, 2016
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