The young Prince did a superb job, but amidst the darkened clouds he's aged with some style and the beautifully excessive fighting system creates a much-improved character and a better all-round game. [XBM]
Ubisoft took a gamble by taking the Prince to a dark place. I don't think it paid off as the sense of magic, seen even in the old 2D PC days, is barely present here. It wasn't the wrong decision to make for a darker story, but Ubisoft took it too far.
As a member of a series that takes a treasured place in the pantheon of gaming greatness, it is a lackluster effort, more concerned with watering down the game's strengths to make it more palatable for the masses than in delivering more of what made its predecessor great.
This a great game but not as good as other entries in the series, the Prince isn't as an enjoyable character as he was in Sands of Time, in this he comes across as a guy to tries to hard to be a bad ass, the combat is cool and more brutal than it was in Sands of Time, and the plat forming is even better, and the story is pretty cool, it's still a great game with good controls, while I can recommend this don't expect it to be as good as Sands of Time.
SummaryThe Prince has to embark upon a path of both carnage and mystery to defy his preordained death. His journey leads to the infernal core of a cursed island stronghold harboring mankind's greatest fears. Only through grim resolve, bitter defiance and the mastery of deadly new combat arts can the Prince rise to a new level of warriorship - a...